Category Archives: Commodore 64

First GTW64 update for October

First update for October which includes the following: 5 new entries added 3D Snooker, Hooray for Henrietta, Mix and Match with Maggie, Rick Dangerous 3, Samurai Warrior V1 10 updates added 7 Minutes To Midnight, Batman Returns, Cable Run, Crystal … Continue reading

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Andrew Holdroyd talks briefly about his C64/Vic 20 days

Thanks to Ross Sillifant, Andrew Holdroyd gives some brief history about his C64/Vic 20 days and any released and unreleased works: “The Vic20 was the first computer I owned and learned my trade on it. The first wave of home … Continue reading

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Thank you to Cory Kin!

Just wanted to say a huge thank you to Cory Kin, who has recently posted some disks for GTW64 to preserve – but also included a Zoom Floppy device for us to keep. Already it’s proved invaluable in backing up … Continue reading

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Two new releases and more on GTW64

Last update for September, which includes two previously unseen games from Jason Kelk in the form of Fireblaster and Crystal Chamber.   In addition to this, some news of a previously unseen game by sample maestro Cycleburner and a number … Continue reading

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Adverts with advertised GTWs

This post came about after something interesting from RESET’s editor Kevin Tilley was sent through.   Club Max Software club was an Australian ran software club that was fairly popular.   They had a store which Kevin used to visit. … Continue reading

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A chat with David Jolliff

When contacting developers to ask about their unreleased games, we often send a barrage of questions to bombard them.  Sometimes the answers are pretty short, but other times we can get some brilliant answers which often tell a great story … Continue reading

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More GTW64 updates for September

After a few contributions recently and new info appearing – here is our latest update for GTW64.  Includes some revelations regarding Nigel Mansell’s GP and also David Jolliff talks to GTW64 about R-Type – to almost complete the story on … Continue reading

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XLCUS – a brief history of a C64 developer

Following on from our recent Parallel Logic piece – I also recently got speaking with Paul Kubiszyn to find out more about XLCUS, which was a short lived company which was aiming to keep the C64 going.  I only needed to find … Continue reading

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Parallel Logic – brief history of a C64 developer

Something a little different from GTW, but I recently got speaking with Philip Boyce to find out more about Parallel Logic, which was a short lived company which he ran when still at school, which was aiming to keep the … Continue reading

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19 Boot Camp Part 1 early build

Thanks to Gaetano for highlighting which is something I hadn’t noticed before.  In Zzap 64’s review of 19 Boot Camp Part 1, it seems they either reviewed an earlier build of the game, or they used screenshots provided/from a preview … Continue reading

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