Category Archives: Prototype

EXCLUSIVE: Tech demos for Robocop and Gen 13 on the PS One available to download!

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We’re pleased to announce that Games That Weren’t can offer exclusively offer two tech demos for download! The demos are games developer Realtime Associates submissions for the contracts for Robocop and Gen 13 on the Playstation. In the event they … Continue reading

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Blitz (Colour Gameboy)

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Blitz was a simple Colour Gameboy budget effort being developed by Jamie Solomons (Code) and Frank Gasking (Graphics and Design) in 2000 for Thalamus Interactive when they were a development studio for the Colour Gameboy.  This was opportunity for Frank … Continue reading

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Colour Gameboy dev assets

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A selection of random bits of graphic (Frank Gasking) and code work (Jamie Solomons) which was done in early 2000 when the Colour Gameboy was big and there was an opportunity to get developing for the machine. These are just … Continue reading

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Turbocharge prototype (C64)

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Now for something which isn’t worth a full entry on the GTW64 site, but is worthy of a mention. Recently a prototype of System 3′s 1991 racer/shooter Turbocharge on the Commodore 64 has been uncovered by TMR/Cosine, originally preserved to … Continue reading

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