A first version of Crackdown was indeed in production, with code being done by Mark Kelly before he later went on to working on Golden Axe.
We are not sure quite what happened here, but we know that Bob Stephenson was apparently providing graphics for the game. Hopefully we’ll get a confirmation about this soon.
It seems that there were problems in this first production, and US Gold later called in Arc Developments to get the job done from scratch (who produced a rather good effort).
So the question remains to what happened with the first version, and what was it really like? We are still struggling to find out where Mark Kelly got to, but if we find Steve Crow, we might be able to find out more.
Watch this space…