International Karate Deluxe was well on the way from multiplex and sprite master Archer Maclean back in the day. The third instalment in the series had a 2-3 screen background to provide more space for the area of combat. Also even more computer-players could be on the screen than IK+
The game also would allow you to collect up fighting moves, and define which ones you would use for any section of the game. You would be able to reassign moves as well on the joystick and create your own mappings.
This was meant as a revamp of the classic beat-em-up. Since the excitement of the C64GS around it’s release stages, many companies dreamed up games with techniques never thought that would work on tape or disk, and that would be perfect for Cart. IK Deluxe was one of them, and the enhancements must have been something to be worthy of a cart release, seeing that IK+ was a single load anyway.
After the flop of the GS, many of the planned games were stopped and only a few carried on producing carts. System 3 wasn’t one of them unfortunately, and only got a few of their games on cartridge.
Well, the game was infact started back in 1987/88 and was for the ST and Amiga platforms. For reasons not yet known, the game was not complete – though Archer believes he still has something of it somewhere. Retro Gamer printed a moves list as well!
So what of the C64GS edition? Well, Archer suggests that nothing was started on a C64GS edition (as seen in the Retro Gamer interview) – meaning that the press must have got hold of merely a rumor and nothing more. Maybe System 3 were being hopeful too?
As a result, unless someone else was doing a conversion themselves – this was nothing more than vapourware sadly!
Contributions: Jazzcat, Ross Sillifant