Racing Game

Element 114

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Our next entry is a short and sweet entry for a racing game that sadly didn’t get too far, although as you will see in a bit – looked very promising (and fast!)

Racing game (working title) was a title by Martin Piper (author of Berzerk Deluxe and Tusari) back around 1992 time when doing Tusari.

It got to the stage of a few test routines to render a road with some track side objects.  The car from Turbocharge was thrown in quickly for testing.

Overall, its a very nice and fast routine – a little rough around the edges (with the road part not fully smooth … but you can see the potential, and no doubt Martin would have constantly improved things.

Interest was unfortunately lost, and the concept was shelved – until recently when Martin dug out the last version of the concept for GTW64.

So check out this cool and small preview of a game which looked like it could have been superb.  Faster than Turbocharge and better?… We will never know!

Contributions: Andrew Fisher, Martin Piper

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  • Preview_Racinggame
  • Martin speaks about his racing game concept:

    “I was working on a racing game. It got the the stage of some test routines to render a road with track side objects. The attached file is pretty much where it ended up before being shelved. The music is the same as that used in track three of http://noname.c64.org/csdb/release/?id=85773

    I used the car graphics from Turbo Charge as place holder graphics.”

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