The Magic Roundabout

CRL

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The Magic Roundabout was a tie-in with the TV show of the same name, CRL published the Spectrum version and were working on a C64 version (As mentioned in an issue of Your Commodore). The spectrum version can be found here: http://www.worldofspectrum.org/infoseekid.cgi?id=0002985

The game itself was a simple collect them up and recieved average reviews.

We are not 100% sure of what happened to the C64 conversion though. According to the ex-head of CRL, Clement Chambers, it is thought that not much was done on the C64 version due to it not being able to handle the scrolling used in the game. We will need clarification of this from the developers to be sure though.

Jay Derrett had thought that the game was actually completed and believes that he transcribed the music.   He did recall that the game was coded by a chap called Peter Jobate – a name not very common on the C64 platform, with no other games released.

Where is Pete now?  Can the story of this game be solved as well as us find something?

Contributions: Andrew Fisher, Alex Ross, Jay Derrett, Graeme Mason

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3 Responses to The Magic Roundabout

  1. Jeff Lee says:

    I agree with Jay. Yet I can’t remember the game knocking around, nor reading any reviews. Pete left in mid-’85, so it’s possible the project was pulled, just as several others were that year – War of the Worlds C64, and Thunderbirds Speccy to name but two. Magic Roundabout did get at least well into production. The scroll was less ripply that it’s Speccy counterpart. Or was that my drunken haze?

  2. Jdanddiet says:

    I tried to contact Peter for my CRL Article but he seems to have completely disappeared, at least as far as the internet is concerned! His name btw was reported as Peter Jobate

  3. Jay Derrett says:

    Very odd. My memory is that the C64 version was finished, and realeased; the early 80s were a bit of a drunken haze, so forgive me if I’m wrong.

    But the coding had nothing to do with me (I may have transcribed the music, but can’t be sure). The coding was done by a guy called Pete Jobarti.

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