Welcome to Games That Weren't, a site dedicated to unreleased/incomplete/cancelled games and prototypes on both consoles and computers. As well as news, reviews and features, we have platform specific projects with downloads, photos, scans, screenshots, videos, reviews and interviews. Our main platforms consist of the C64 and Amiga, where there is a full digital archive of games being preserved for both machines.

Please note - we are a non-profit digitization project, aiming to digitally preserve history of unreleased software which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.

Latest news

GTW64 Christmas update + 2000th entry

Our 2000th GTW64 entry added!

Many thanks to you all for your support and contributions over the years.  Thanks to you, we have reached a milestone today with our 2000th GTW64 entry into the archive.  To celebrate we are proud to present the full game – Yogi Bear – The Big Clean Up by Hi-Tec Software.

This has been carefully reconstructed from source, with a lot of code developed from scratch to be able to bring you a complete and playable game, thanks to Martin Pugh.  The special development also features new loading screen and end screen artwork by Steven Day, and a specially composed ending tune by Joachim Wijnhoven.  Full story and download can be found below:

Yogi Bear – The Big Clean Up

Early version of Alloyrun recovered

From Ashley Routledge’s work disks, we have recovered an early version of Alloyrun, when it was originally named Antaeus and was intended for Firebird.

A fixed up version of Alloyrun has also been added to the entry:

Antaeus + Alloyrun

Tronscii preview + sources added

Thanks to Damian Caynes, we are pleased to add a new preview called Tronscii, which is a cool ASCII themed Tron clone for two players.

Incomplete, Damian is hopeful that someone may wish to pick up the project, and the full source code has been kindly included.  Read more below.

Tronscii

Various early Ash and Dave variants added

As a bonus, we have added three additional early editions of released Ash and Dave games, with mostly just title/logo differences.  Some interesting curiosities to check out:

FX (Full game), Kinetix (Full game), Poseidon – Planet Eleven (Early preview)

Alternative Software games – postponed!

In case you didn’t see the preview news post, we were hoping to bring you two exclusive and complete unreleased Alternative Software games to download and play, as an extra bonus.

Unfortunately, there are some remaining issues that need ironing out before we can make them available.  We will continue to discuss releasing them onto the site, and will hopefully see them made available in 2017.

Also – 11 new entries added

As well as the above, we have added the following new entries, which led up to the 2000th entry.

Bigfoot V1, Bubbles, Buggy Ranger, Championship Golf at Pebbles Beach, Diskovery titles, Katia, Little People Software games, Number Jotto, Space Wars, Tunes n Trivia, The Brainies

And finally – 35 updates added

And we also carried out 35 entry updates.  Check each entry for full details of the update made.   Most will be minor, with new scans added in places.

Apprentice, Bible Baseball, Bounch!, Brides Of Dracula, C64GS cartridge titles, Caveman Ninja, Champions, Dandy The Comic, Davka Software, Dungeons, Alchemists And Everything, Edward Randy, Forbidden Planet, Gauntlet 3, Giana 2 – Arthur And Martha In Future World, Jimmy’s Grandprix, Jupple Dust, Maelstrom, Orbyte Software titles, Orel Hershiser’s Strike Zone, Play and Learn series, Player Manager, Salvage 1 and 2, Scooby Doo V1, Silver Surfer, Sleepwalker, Sonic The Hedgehog, Sturmtruppen, Sungem Educational Adventures, Suzuka GP, The Last Stuntman, Tour De Force, Transmuter, Trazers, Wizards Dominion, Wizerior 2

And so another year closes.  I am hoping to announce a new project sometime next year, so watch this space.  For now, thank you all for your support and all the best for 2017!

 

Posted in Commodore 64, GTW64 news, News | Leave a comment

Coming soon!

Games That Weren’t has been running for almost 20 years now, with its first on-line presence appearing way back in early 1999. After years of research and preservation work done in our spare time, we are now about to mark to our 2000th archive entry. To celebrate the milestone, we have a special full game for you which will launch for our Christmas update coming soon. No, it is not ‘Murder’ before you ask!

UPDATE FOR BELOW (20-12-16) – The Alternative games will not be included as part of the Christmas update, and will hopefully be added to the archive in the new year.  There are one or two final details that need ironing out before we can proceed with permission.  Apologies for this, but we will have some new games for you to check out still.  Update looking good still for before Christmas! 🙂

That is not all, but recently we have preserved a number of disks which contained two full Alternative Software games that didn’t quite make it, due to the dwindling 8-bit market. The disks were heavily decayed (a familiar story these days), and the data was only just recovered. No doubt, if it had been any longer – both games could have been lost forever.

Alternative Software are still going very strong today, and have recently celebrated 31 years in the industry – a remarkable achievement. It only feels like yesterday when I used to regularly purchase their C64 games from my local sweet shop and Boots. Their most recent release is Rugby Union Team Manager 2017, and you can also check out their other titles via the link above.

We contacted Roger Hulley at Alternative Software, and he has very kindly given permission for us to add both games to the digital archive. So we will be pleased to be adding both mystery games as part of our Christmas update and as part of our milestone celebration. Both games are (c) 2016 Alternative Software.

Barring any hiccups, we should hopefully launch our update just before Christmas. So watch this space!

Posted in Commodore 64, GTW64 news, News | 2 Comments

Nemesis (C64) early prototype screens

It seems like Commodore User magazine were a little naughty with their Nemesis review back in the 80’s.

nem6

Featuring screenshots from what seem to be an earlier version of the game – just look at the brown/orange score panels, which were dropped for something that looked a lot better in the final release.

The released game with tidied up panel.

The released game with tidied up panel.  Screenshot thanks to Gamebase64.

At least they reviewed a working version of the game, compared to sister magazine Sinclair User, who reviewed mock up screenshots.  Seemed to be a theme at the publisher though…

Here is the review and all the screenshots, thanks to Martin/Stadium 64 for highlighting it!

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Bugs Bunny early preview added

A rather different early preview of Bugs Bunny – Private Detective has been found on Ash and Dave’s work disks recently.   This was done around 1991 time, and seems to have undergone some major changes that led up to the 1992/93 full game that we saw some years ago.

bugs1

The map is very different, with different graphics, and the digging element of the game is gone – where you must climb up walls to get around.   No doubt changes were made due to elements not working or Warner not being happy.   It’s a great curiosity worth checking out here along with the full game:

https://www.gamesthatwerent.com/gtw64/bugs-bunny/

Eagle eyed visitors may have noticed that we are close to our 2000th GTW entry.  Watch this space for something a little special (no it’s not Murder… 😉 )…

 

Posted in Commodore 64, GTW64 news | 2 Comments

Charlie Chaplin fully recovered!

We are pleased to announce that the long lost C64 conversion of Charlie Chaplin has been recovered in its final state.

A mystery for many years, after the release of the Amstrad, Spectrum and PC versions – the full story can now be checked out and a download of the final version of the game played via the link below.

chaplin5

It has its glitches due to being unfinished in places, but it is a nice glimpse at what was going to be.  Enjoy!

https://www.gamesthatwerent.com/gtw64/charlie-chaplin/

 

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Two previews recovered + more

Thanks to Paul Clansey, we have fully preserved two of his unfinished games in the form of RPG game Freebooter and ambitious Elite style sim Exodus.   Hoping for Paul to share more soon about how they both work, but check them out in the meantime here:

ExodusFreebooter

exodus3 freebooter1

Also we have the following updates since our last news post…

2 new entries added

Breakthru V1, Transmuter

5 updates added

Black Hawk, Fantasy, Iron Hand, Legend Of Kyril, Play and Learn series

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GTW September digest

Sorry it’s been a while!  Currently working on other projects, but GTW64 has been ticking over in the background – and since our last major update – the following has been added and updated below.

Also, yesterday was a year since Daffy Duck was released to the world.  Where did the time go?   Sadly no “Murder!” just yet to follow things up, but keep the faith! 🙂

15 new entries added

Abyss Zone, Aliens, Blaster Twins, Bomb Mania 2, Bongo King, Commando Libya – part 2, Final Lap, Freebooter, Heroquest V1, Karate, Mythos, Pet Person, Race with the Devil, Scarabaeus 2, Space Invadaz

38 updates added

Armalyte V1, Astaroth: Angel Of Death, Attack On Centralis, Baja Buggies, Beavers, C64GS cartridge titles, Chicago, Custodian, Cyber Tank, Dork’s Dilemma, Dynablaster, Edward Randy, Enterprise, Escape From Colditz, Flashpoint, Forbidden Planet, Gargantuan, Graeme Souness Vector Soccer, Habitat, Hydrogenese, London Exchange, Maelstrom, Mag Max V1, Mario Bros, Paddle Mania, Piper Software games, Purple Saturn Day, Quadrillion, Quondam, Restrictor, Roadstar Xri, Robin Hood, Tangram, The City of ‘Ehdollah, Tour De Force, Tycoon Tex, Up Up And Away, Zorro In Wonderland

Posted in Commodore 64, GTW64 news | Leave a comment

Contra and Gryzor (Amiga)

This summary of yet another lost Amiga conversion comes from contributor, Termie Gen, who talks about the unreleased Gryzor and Contra conversions for the Amiga.

CONTRA:

Developed between 1987 and 1988, but never released it seems. Screenshots of an Amiga version found their way onto various print material, including the box art of other home computer versions of the game, shown below.

The September and October 1988 issues of Amiga World magazine make multiple mentions of Contra. They even provide 2 price points for the game, as part of a list of Amiga software that are available through phone or mail order.

Like the DOS and Commodore 64 versions of the game, a putative Amiga Contra would not be developed by Konami themselves, but another company. It could have been handled by a European developer, such as Ocean Software, given the Commodore 64 Contra is simply a North America regional release of Gryzor, also handled by Ocean. This is less likely, however. Interesting side note: Contra for DOS would in turn be released in Europe by Ocean, re-dubbed as Gryzor. Talk about a real mix-up with their conversions.

The fact that a smaller developer house, and not Konami, had likely worked on Amiga Contra means that getting a lead on this title will be much more daunting of a task. Judging by the screenshots, this looks to have been the definitive home computer conversion, graphically at least. It is one that definitely needs to be brought closure. Out of all the home computers that Contra was converted for, the Amiga could have handled Contra the best.

GRYZOR:

Less concrete information is available for this title than Contra. Most of the references to it are in magazines that advertise or cover the versions of the game from Ocean. It’s possible that this would have been the same case as the DOS version, where the North-American developed Contra was simply renamed to Gryzor when localized to Europe.

The following advertisement is present in many computer magazines, such as ACE and Amstrad Action:

aceissue11p65conami

Although focused on Ocean Software’s Gryzor releases, it also mentions that the title is available for PC and Amiga. The latter 2 are even interestingly grouped together and separated from the CPC, Spectrum and Commodore 64 releases.

In their article reviewing the DOS and Commodore 64 versions, German magazine Power Play lists Gryzor as being also available for Amiga (as well as Amstrad CPC and Spectrum):

gryzor4td

A less credible reference is/was on a few websites, where they claimed that there is a Gryzor game for Amiga that was developed by Ocean Software and published by Sega. A game such as Gryzor for the Amiga computer would not go unnoticed if Ocean Software was indeed the developer.

An Amiga version of Gryzor could have fared pretty well compared to the other 4 available ones. Perhaps more information about this game may be unearthed if its counterpart, Contra, is recovered first.

Here are some additional scans thanks to Ross Sillifant – suggesting that Gryzor was not going to be outsourced.

Posted in Amiga | 25 Comments