GTW64 January 2026 update

After a busy 2025, we begin with our first Commodore 64 update of the year with a set of new entries and 5 updates to pre-existing ones. We should have some new recoveries for you very soon. Continue reading
Preserving Cancelled, Unreleased and Lost Video Game History Since 1999
Total results: 16

After a busy 2025, we begin with our first Commodore 64 update of the year with a set of new entries and 5 updates to pre-existing ones. We should have some new recoveries for you very soon. Continue reading
Thanks to Filip Balyu, the Atari ST edition of Level 9’s unreleased Grange Murders can now be explored, with a download now added. More details can be found below, and the video here is of the ST version in action: Continue reading

Thanks to adverts that appeared in magazines back in the day, it is known that both PC and Amiga versions of Kevin Keegan’s Player Manager was planned. Sadly, only the Super Nintendo version would ever see release. But what of the PC and Amiga versions and how far did they get? Continue reading

Flash Gordon was a great budget title from Mastertronic, and one which I enjoyed a lot on the Commodore 64. One thing that stood out in particular was the amount of different styles of games present, but also the amazing music by Rob Hubbard. Continue reading

With out next entry, we may have two completely separate games here – but for now we present a game that was due for release by Titus on at least the Game Boy Advance, which is only known as F1-X (which might be F1 Xtreme or similar). Continue reading

While Igor: Objetivo Uikokahonia is best known for its 1994 Spanish release and a later English version published in the US by Optik Software – Pendulo Studios had once begun work on a far more ambitious follow-up version of the game for French publisher Infogrames. This project was ultimately cancelled, but its technology would go on to form the foundations of Hollywood Monsters. Continue reading

Not to be confused with the text adventure trilogy of the same name, Legacy of the Necromancer was a planned dungeon crawling RPG in the style of Dungeon Master. It was to be developed by a team at Virgin, and not Westwood (as it was incorrectly reported by press at the time). The title was even shown at the Winter CES that year on Virgin’s stand, but it never saw release. Continue reading

In the latest Amiga Addict magazine, we have contributed an article on the unreleased Dick Special series, which talks about not only Sandy White’s original development – but also the Activision and Miracle Games versions that followed afterwards.
For more details, including ordering – please check out the link below:
https://www.addict.media/amiga-addict/amiga-addict-magazine Continue reading
We’ve had a request from the grandson-in-law of the developer of “Calculated Risk!” for the Apple II to try and help find a clean dump of the game that works in an emulator. Continue reading

A little bit behind at the moment, but just to share that work at Games That Weren’t has been highlighted in a new Retro Gamer article on Enigma Variations in issue 280. The feature in particular takes a look at many games that were never released by the development studio, many of which were preserved by us last year. Quick photos below, but text blurred out. Continue reading
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