About Frank Gasking
Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.More from Ross Sillifant, with an interview with Nigel Kershaw. Take it away Ross!… It is my absolute pleasure to be able to interview Mr. Nigel ‘Pig’ Kershaw, so Nigel, if you would be so kind, could you take a … Continue reading →
Ross Sillifant provides GTW with another new interview, this time with Franck Sauer. Take it away Ross! … It is with great pleasure I get the chance to ‘chat’ to another industry legend, Franck Sauer, so Franck, without further ado, … Continue reading →
Ross Sillifant has very kindly offered us an interview with Geoff Phillips (of Mighty Bombjack (c64) fame among others) to put onto the site, so without further delay i’ll hand you over to Ross… As part of my on-going … Continue reading →
First update for October which includes the following: 5 new entries added 3D Snooker, Hooray for Henrietta, Mix and Match with Maggie, Rick Dangerous 3, Samurai Warrior V1 10 updates added 7 Minutes To Midnight, Batman Returns, Cable Run, Crystal … Continue reading →
A quick post to show some magazine scans reporting on the cancelled Aliens: Colonial Marines title on the PS2, thanks to Ross Sillifant. Seems even more staggering that as technology grows, the expense of cancellations is far greater – especially … Continue reading →
Thanks to Ross Sillifant, Andrew Holdroyd gives some brief history about his C64/Vic 20 days and any released and unreleased works: “The Vic20 was the first computer I owned and learned my trade on it. The first wave of home … Continue reading →
Just wanted to say a huge thank you to Cory Kin, who has recently posted some disks for GTW64 to preserve – but also included a Zoom Floppy device for us to keep. Already it’s proved invaluable in backing up … Continue reading →
Last update for September, which includes two previously unseen games from Jason Kelk in the form of Fireblaster and Crystal Chamber. In addition to this, some news of a previously unseen game by sample maestro Cycleburner and a number of … Continue reading →
This post came about after something interesting from RESET’s editor Kevin Tilley was sent through. Club Max Software club was an Australian ran software club that was fairly popular. They had a store which Kevin used to visit. What’s interesting … Continue reading →
When contacting developers to ask about their unreleased games, we often send a barrage of questions to bombard them. Sometimes the answers are pretty short, but other times we can get some brilliant answers which often tell a great story … Continue reading →