Mancopter

1984 Datasoft Platforms: Atari 400/800, Apple II and PC If you have never played Mancopter on the Commodore 64, then you are really missing out. It is one of the great early C64 games which feels like an extended version … Continue reading
Documenting unreleased, cancelled and prototype video games.
Total results: 546

1984 Datasoft Platforms: Atari 400/800, Apple II and PC If you have never played Mancopter on the Commodore 64, then you are really missing out. It is one of the great early C64 games which feels like an extended version … Continue reading
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Mario Bros was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either due … Continue reading

2010 Zombie Studios Platforms: Microsoft Xbox 360, PC and Sony PlayStation 3 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC … Continue reading
For years i’ve been talking of setting up a page to showcase and celebrate the artwork and life of the late Martin Holland, but have rather ashamedly never got round to it. When finding an old email from 2006 when … Continue reading
1995 Seven Stars Platforms: PC (DOS), Commodore Amiga A neat sounding RPG that was being produced by Seven Stars for the PC and Commodore Amiga back in 1995. The game was highlighted to us thanks to LiqMatrix. Seven Stars was … Continue reading

1998 – 2000 Thalamus Interactive Platforms: PC & Colour Gameboy As part of the launch and release of The Games That Weren’t book, we are adding assets and content that were shared with us during our research as bonus DLC … Continue reading
We’ve seen countless many games disappear into the abyss without a screenshot or even a title left behind. This is not the case of Meantime (you may remember this title from GTW64’s coverage), one of the most popular vapourware (not … Continue reading

1992 Sensible Software Platform: Commodore Amiga A sequel to Mega lo Mania was on the cards as early as when the first game was still being written according to Jon Hare in Amiga Power magazine. When the release of the … Continue reading

1991 U.S. Gold Platforms: Commodore 64, ZX Spectrum and Amstrad CPC Mega Twins (known as Chiki Chiki Boys in Japan) was a sickly cute platformer produced by Capcom in the early 90’s, a slight sideways turn from the likes of … Continue reading
I’ve just seen this message from Gilby on World of Spectrum regarding the recently discovered discs: To date, the Spectrum Mega Twins disc has been successfully dumped, plus two Amstrad discs with Mega Twins on it… There are other proto … Continue reading
Two weeks ago, a posting was made to the World of Spectrum forum indicating that demo versions of the Amstrad CPC and Sinclair Spectrum versions of unreleased US Gold/Capcom game Mega Twins were being auctioned on eBay. The Amstrad version … Continue reading

1999 Thalamus Interactive Platform: Nintendo Color Game Boy As part of the launch and release of The Games That Weren’t book, we are adding assets and content that were shared with us during our research as bonus DLC content, and which … Continue reading
Just a very short post (and so not to replicate other’s hard work) to flag up a wonderful website which contains details on an unreleased PC conversion of Damocles. http://mercenarysite.free.fr/pcpics.htm If the website ever disappears, then we’ll try and see … Continue reading

1990 Ultra Games Platform: Commodore Amiga 500 It was announced in January 2021 about an unofficial conversion of the MSX classic Metal Gear to the Amiga – very nearly complete, and should see some kind of release very soon. However, … Continue reading
Following on from the Jonathan Kendall collection, Mike Berry recently came forward with the offer of making available the editor he created to generate levels for Reckless Rufus. With the possibility of more to come, I have set up a … Continue reading
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Missile Command was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either due … Continue reading

A quick post showing two early Atari Lynx developments which would eventually turn into something completely different. Thanks to Ross Sillifant for highlighting both. The first is a title called Monster Demolition, which has some video footage online of the … Continue reading
1983 Spectrum Games Platform: Commodore Vic 20 I’m surprised that we hadn’t had this one listed earlier on the site. Monster Muncher was to be a simple Pac Man clone released for the Commodore Vic 20 by Spectrum Games back … Continue reading
Triad recently released an early build of Moonfall, which was a vector game by the late Jukka TapanimÁ¤ki. The game was developed in 1989, but heavy delays meant that Hewson/21st Century Entertainment didn’t get to release the game until 1991. … Continue reading
1983 Imagic Platform: Commodore Vic-20 A neat space shooter that was released by Imagic on the Atari 2600 and ColecoVision. However, the game was also seemingly due for release on the Commodore Vic-20 too. In 2019, an AtariAge forum poster … Continue reading
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