Power Crystal assets (3DO M2)

Thanks to David Tolley and Ross Sillifant, here are some assets which were intended for use in the unreleased and incomplete Power Crystal for the 3DO M2 platform.
Documenting unreleased, cancelled and prototype video games.
Thanks to David Tolley and Ross Sillifant, here are some assets which were intended for use in the unreleased and incomplete Power Crystal for the 3DO M2 platform.
A huge thanks to both Carleton Handley and Vinny Mainolfi for passing on this abandoned prototype for us to put on the site which was for the Amiga platform. Vinny has been chatting with Carleton recently about his work, who … Continue reading
1993 Codemasters Code – Colin Jones Graphics – Keith Ross Music – Allister Brimble (?) This game is one of the rumoured unreleased 22 Codemasters games which one day we hope to track down and bring to you, like Codemasters … Continue reading
1994 Denton Designs Platforms: PC, Sony PlayStation and Sega Saturn Retro Gamer issue 113 had once featured an excellent feature on the trilogy of Shadowfire by Martyn Carroll. Trilogy? Well, you’ll need to check out the article to find out … Continue reading
1997 The Electric Pixel Company Platform: Super Nintendo Code – Simon Nicol Graphics – Herman Serrano Sound – Mike Clarke Ten years after Mega Apocalypse, Simon Nicol’s awesome ‘Mad Planets’ conversion was to be given the 16-bit treatment. ‘Apocalypse 2’ … Continue reading
1999 Studio 3 / Thalamus Interactive Gameboy Colour A wonderful idea and game which originally started out with the name of ‘Silly Putty’ and later was renamed to just ‘Putty’. ‘Putty Squad’ was the next game in line. Putty is … Continue reading
Dave Moore from Retro Software has recently informed us of a long lost BBC micro conversion of Cruise Attack by Mikro Gen being found safe and well. This was sold to Dave Moore back in Sept 2010. The ZX Spectrum … Continue reading
2000 Cyber Systems Platform: Game Boy Color Blitz was a simple Colour Game Boy budget effort being developed by Jamie Solomons (code) and with myself (Frank Gasking) doing graphics back in 2000 for Thalamus Interactive. This was opportunity for me … Continue reading
1986 Elite Platforms: ZX Spectrum, Amstrad CPC, Commodore 64 Dragons Lair was a technical marvel in the early 80s with its impressive Laser Disc technology. Elite jumped on the bandwagon with their licence of the popular cartoon series. Whereas Dragons … Continue reading
1985 Ultimate Lunar Jetman was part of a huge classic genre on the Spectrum that spawned a few games by Ultimate featuring the Jetman character. The range of games however never quite made their way onto the C64. Spectrum users … Continue reading
A big thanks to Paul Drury for flagging this up for GTW after a recent Retro Gamer magazine article with Larry DeMar. After Vid Kidz had delivered Stargate to Williams, Larry had begun working on a new project called “Conquest” … Continue reading
1992 Bullfrog Platforms: Atari ST, Commodore Amiga and PC Code – Paul Hughes Graphics – Mark R. Cobley-Jones Music – N/A Ah ‘Flood’… The memories had with this awesome Amiga game back in the day. With its groundbreaking speech effects … Continue reading
1994 Trimark Interactive / Software Creations Platform: Super Nintendo As you’ll soon begin to discover, there are many times where games are fully completed, but strangely never allowed out of the doors. Moto-X was one such casualty that was completed … Continue reading
1995 Krisalis Platform: Atari Jaguar Soccer Kid is your average platform affair where you control a young lad who plays soccer and uses his football skills to get around various levels. The story is that the World Cup has been … Continue reading
2000 Thalamus Interactive Platform: Gameboy Colour With the amount of sequels emerging today after many years of the original being in the wilderness, its a wonder why no one has touched this classic Core title from the days long before … Continue reading
1992 Atari Platform: Atari 7800 Klax never quite reached the heights of Tetris in popularity stakes, but it did entertain for a good few years for many. Think Columns, mix a bit of Tetris and out pops Klax! (who thought … Continue reading
1984 Ultimate Play The Game Platform: BBC Micro Generally if we talk of unreleased games and Ultimate, instantly we think back to the infamous “Mire Mare” game which has haunted game lovers for many years. Instead of finding the Holy … Continue reading
1993 Virgin Games Platform: Nintendo Entertainment System Well, if you’ve been following the GTW Youtube channel we have, you probably have seen the clips to this already. You’ve probably even already got the roms (you naughty people!) and played it … Continue reading
2004 Pieland / Taito Platform: Mobile Just a brief review to show you an unseen glimpse of a rather nifty Bubble Bobble conversion which never was on the Mobile platform. Mobile gaming became big business during the turn of the … Continue reading
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