Avoiditic

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avoiditic

Not too much to say about our next title which was being developed back in 2010.

Avoiditic was a very simple title where you must control a pumpkin and avoid the other pumpkins on the screen. At this stage there is nothing else to it.

Was this a proper development that was to be a lot more?  Or was it merely a technical demo to try something out with no intention to finish and release?

We hope to learn more soon, but into the GTW vault it goes for now after seemingly being abandoned.

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