When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
“As good a danger-filled dungeon as you could wish to expire in” – Personal Computer News describes The Greedy Dwarf. The game was a text adventure that apparently had a very powerful command structure. It seems that the primary releases … Continue reading →
A slightly naughty attempt at cashing in on the Douglas Adams title of the same name, Supersoft didn’t get very far when they were issued with a lawsuit to prevent a proper release of the game. Eventually, the game had … Continue reading →
Our next entry into the archive come thanks to Gareth Pitchford, who flagged up this currently missing text adventure game by Dean Hodgson and Steve Walsh. The game was reportedly published Satchel, who were a software arm of Angle Park … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
A very quick entry, and probably not one to take too seriously! This was mentioned by a chap called Duncan Lyons from Stockport back in Issue 20 of Commodore Format. He wrote in to the letters pages saying that he … Continue reading →
The Slippery was a Quill based adventure game which was written by Ruben Spaans in his early days. Ruben sheds more light on the game here (talking about the collection of adventure games he created): "They are simple text adventure … Continue reading →
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