Well, as correctly noted to me recently by a GTW reader, why the hell haven’t we covered World Cup Carnival V1?? And why not indeed – with the original game mess of World Cup Carnival apparently half complete before the … Continue reading →
World Cup Football was advertised in Home Computer Weekly issue 85 (Well, briefly mentioned in an advert for other games) but was never released across its planned platforms of C64, Spectrum and Amstrad. We assume it was to be some … Continue reading →
Also known as: Snakes
A short entry for a title that was due out by the demo crew turned game development team – Ambush. This was to be an unofficial conversion of Worms by Team 17 (yet another one!) which we don’t believe has … Continue reading →
Mentioned in issue 1 of Zzap!64 in its adventure column, this Mastervision (Mastertronic) title (originally released by Carnell Software) was certainly due out for the C64 and was even advertised for American audiences (see scans). However, it never happened for … Continue reading →
Also known as: Uncanny X-Men
X-Men was to be a licenced game based on the comic and released by The Edge, but it is believed to got caught up in the same troubles which The Punisher had hit. Oddly, Ross Sillifant found a quick news … Continue reading →
Initially released on the Spectrum by Activision, before being re-released by Mastertronic, Xcel is described by Sinclair User as Star Trek, Space Invaders and Centipede rolled into one. Sadly the game is denied so not available for download on World … Continue reading →
Xecutor is a pretty good vertical scrolling shooter which was released by ACE software (a sub company of The Edge) on the ZX Spectrum towards the end of 1987. The game was planned for release on the C64 just a … Continue reading →
A small entry for now on what was reported to be another C64 game from Thalamus in 1989. Xenodrome we believe was a clone of Xenophobe being done by Thalamus, and was stated to be a C64 and 16-bit title … Continue reading →
The Bitmap Brothers were one of the first companies to explore the potential of 16-bit systems such as the Amiga, and many regard Xenon II: Megablast is the peak of this. This vertically-scrolling shoot ’em up featured advanced graphics and … Continue reading →
![Xenophobia thumbnail](https://www.gamesthatwerent.com/wp-content/uploads/gtw64/x/xenophobia/xen2-150x150.png)
I’m not entirely sure why we haven’t added this entry to the archive much sooner, as we’ve been aware of this set of pictures from Robin Levy for many years now. Xenophobia was first highlighted to GTW by the late … Continue reading →