A strangely named game which was to be a graphical text adventure. The game was actually meant for Protovision, but Protovision were not interested, so the game was cancelled. Richard Bayliss was to pick up the game and do something, … Continue reading →
Yet another Firebird title to go into the GTW archives, this time a title by Cory Kin. Indeflatable was written for Firebird Software back in 1988 – a few years before their other unreleased title Gem Quest. The idea behind … Continue reading →
Found hiding on a bunch of old Compunet disks by Viktor Vargor came this interesting little preview of a Submarine game by none other than Mike (Kernal) Berry, who later went on to create Boing!, Reckless Rufus and the other … Continue reading →
It Came From Hell was to be a sequel to the cool Bomber game that was given away with Commodore Format many moons ago. This was to feature the same kind of thing, but with vastly improved graphics. Shaun recently … Continue reading →
Kill all humans was to be a game where you control a lost robot on a human spaceship heading to attack an outer world. The aim was to kill all humans and scientists that cross your path across multiple levels … Continue reading →
We are excited to learn of yet another Ultimate game which was apparently in the works for the Commodore 64. Following on from the successful conversion of Nightshade, Shahid Ahmad was offered the chance to convert both Knightlore and Alien … Continue reading →
Lazer Cycle was a tron clone that was written for the BBC Micro by System 3. For years it has been suggested that C64 version was in production. It was confirmed however in 2015 by Jazzcat and Mark Cale … Continue reading →
Thanks to contributor Nemo for bringing this to our attention, but something that possibly isn’t a GTW64, but there is possibly some interesting interface software and ideas that could be useful to preserve. Back in the early 90’s, a German … Continue reading →
A controversial entry originally, but which was eventually the result of a development which became too difficult for the original team to complete. Hugh Riley and Mark Cale shed light on the original Last Ninja and what happened…. Casting things … Continue reading →
Legend was a rather nifty RPG released by Mindscape back in 1991 which has gone down as one of the best RPG’s on the Amiga. Originally though it was due to be released by Mirrorsoft before their collapse, and also … Continue reading →
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