Parallel Logic were to be one of the saviours of the C64 in the UK market, as many companies began to leave the C64 behind in favour of the consoles. Amoung their selection of releases was to be a text … Continue reading →
Recon is a sort of cross between Uridium and Paradroid, where you control a ship moving over a dreadnought horizontally – but not flying. The game was started in the hope of quickly pushing the demo around publishers to get … Continue reading →
Yet another game in development for the C64 by Martech, and late into its C64 life. This was a rather special Spectrum game which sadly didn’t recieve the recognition it deserved (although it was flagged up in Retro Gamer magazine … Continue reading →
Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →
Also known as: The Return of Medusa: Rings of Medusa 2
Another amazing looking C64 title that bit the dust, again suffering from the gradual commercial decline of the C64 back in the early 1990s. After completing the C64 conversion of Rolling Ronny in 1991, the team were assigned to work … Continue reading →
A quick entry which can be quickly cleared up… Rolling Ronny was a neat little platformer from 1991 which brings back some memories for myself in the days of buying Commodore Format. You basically controlled a clown on roller-skates who … Continue reading →
We had it all, over a decade of quality C64 games for our beloved machine, but it all had to end sometime. As the C64 started to make way for its 16-bit counterparts, titles were rushed and often there were … Continue reading →
Possibly one not to get too excited about, but this entry has come about due to a letter which was sent in from Claire Edgeley from Domark about the original game. The original game missed out rucks and mauls, but … Continue reading →
Another exciting title from the authors of Armalyte, Cyberdyne Systems. This time we were to be treated with a sooped up version of Sinistar from the arcades, with an awesome looking starfield effect and some superb graphics by Rob Levy. … Continue reading →
The screenshots looked amazing, the game was gonna be a stunner. The game was to be based on the LaserDisc Dragons Lair arcade, with what would be a basic interactive movie game…. very advanced and ahead of its time, especially … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.