Only three games were released as part of Scott Adam’s Questprobe Series, but did you know that a 4th was on its way in the shape of X-Men? The game would be started by Scott Adams, but was never to … Continue reading →
Xeon is another lost game from Richard Bayliss, which was a bit of a programming experiment in Richard’s journey in C64 programming. This was to be a basic dodge ’em asteroids game, but little else. Richard described the game as … Continue reading →
A very cool Ghost n Goblins clone which has some nice graphics and a lot of promise at this very early stage. There is no sound in the game, but the rest of it seems to be coming together really … Continue reading →
Yloa’s Complex is a nice Lady Tut clone which was being done by Marcus Oliver Wagner back in 1987. Marcus did a number of C64 games that never saw commercial release, and very kindly released them into the wild on … Continue reading →
Also known as: Zak McKracken 2 - The Mindbenders Are Back
Before you say it – yes, this was an April Fools and not a real game. However, we have of course featured Mindsmear in the past, so it is only right that we feature Zzap Italia’s 1989 April Fools. The … Continue reading →
One of the things I love about unreleased games and the demos that are out there, is that sometimes you can uncover something hidden within which reveals something about the game. In this case, it was about another game entirely! … Continue reading →
Ze-III is a sideways scrolling shooter, where you must clear various attack waves before moving onto a new attack wave. It’s fairly simple overall, and nothing to shout about – but it has been nicely done and could have made … Continue reading →
Zen was to be the birth of many a SEUCK enhancement for Jon Wells. Created back in 1988, Zen was a space shooter which Jon created and started to enhance using various tricks and learn about how SEUCK worked as … Continue reading →
Zorro in Wonderland was a game that had a preview sneaked out many moons ago, but nothing was really known about it. Ruben Spaans in 2012 sheds some light on the game: “This was just a “test game” I wrote … Continue reading →
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