When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
A bit of a shock finding from Visualize Software way back late in 2004. Upon digging out some disks, Kenz stumbled across some demos by Jon Wells, which included this interesting little preview called “Parallax Preview”. This was thought to … Continue reading →
Well, it could and maybe it should have happened… but Parallax was due a sequel from the Sensible Software boys, and certainly this was very much on the cards. The previous game was left rather open at the end once … Continue reading →
Psyclapse is one of the infamous Mega Game titles which Imagine Software were to release back in 1984. The series was to include around 6 games – with Psyclapse being the second title specifically being done on the C64 (Bandersnatch … Continue reading →
The famous sideways scroller R-Type was in fact released on the C64 by Electric Dreams, but a different version to what was originally planned and was being worked on. Our first real knowledge of something being slightly odd was after … Continue reading →
Recon is a sort of cross between Uridium and Paradroid, where you control a ship moving over a dreadnought horizontally – but not flying. The game was started in the hope of quickly pushing the demo around publishers to get … Continue reading →
Not a conversion of the Sega Master System light gun game of the same name, but another title by Jon Wells which was to be released by Visualize – but didn’t quite make it. I almost forgot about this one … Continue reading →
A sort of “Lords of Midnight” type affair which got a release by Firebird on its “Hot Range” back in 1985, and in particular on the ZX Spectrum. A young Chris Yates and Jon Hare were just getting started in … Continue reading →
Before the hits of “Cybernoid”, “Stormlord”, “Smash TV”.. Nick Jones also took part in a C64 conversion of a Speccy title, “SAS Strike Force” for Mikrogen software (http://www.worldofspectrum.org/infoseekid.cgi?id=0004951) back in around 1987. The game was essentially a sideways scrolling run … Continue reading →
The screenshots looked amazing, the game was gonna be a stunner. The game was to be based on the LaserDisc Dragons Lair arcade, with what would be a basic interactive movie game…. very advanced and ahead of its time, especially … Continue reading →
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