A sequel to a fairly popular tennis game on the C64 was due according to the Amiga review in one of the popular magazines of the time. The review stated that "A C64 version may follow in several month’s time" … Continue reading →
Will Wright, creator of Sim City and The Sims, started his career on the C64 with Raid on Bungeling Bay. (There is one theory that he got the idea for Sim City from creating the maps for RoBB.) According to … Continue reading →
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. At present we know very little about the game … Continue reading →
Very quick entry, but mentioned in a 1997 edition of Commodore Scene was that a company called Project 64 were working on 4 full price titles Unfortunately we no nothing about the games themselves, maybe you know more? Very very … Continue reading →
Project Sparkk is a small screen scrolling “navigate your ship through tight tunnels” style of game which was being developed in early 1988 and was no doubt for a software company of the time (though there is no suggestion of … Continue reading →
Project Stealth Fighter was one of Microprose’s excellent simulators, this one being based around the American Stealth Fighter and the C64 version was a good conversion. A ZZAP feature on Microprose Software mentions various versions of their software including Pirates … Continue reading →
This early C64 game is a very promising sort of Xevious clone with futuristic backgrounds. It’s very glitchy in places, but it seemed to be shaping up nicely at the time. We guess that the game got leaked out, and … Continue reading →
Another quick entry … A news item in Commodore User back in 1988 mentioned that Origin Systems would be releasing a game called Prototank on the C64. However, nothing surfaced – and no evidence seems to exist of it on … Continue reading →
Very aptly named is our next entry, known only as Prototype. It even comes with its own proper logo, so it wasn’t a working title either. And the preview is very much a prototype, with not a huge amount to … Continue reading →
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