A short entry for a title which was reportedly for Mastertronic back in 1988, but for reasons currently unknown never quite made it. The game was being developed by Reptilia Design, with code by Andy Syco (of Werewolves in London … Continue reading →
Our next game is slightly obscure, and was briefly advertised by US magazines in 1983. Thanks to Peter Weighill for the heads up. The game was called Bubbles, and has you controlling Clarence the Clam, who must avoid and destroy … Continue reading →
We all know about the famous Dan Dare game by Virgin on the C64 with its excellent Comic Book style gameplay. Even now the game is quite brilliant and hasn’t aged badly at all. In speaking with Andy Wilson recently, … Continue reading →
Freddy Fish is an arcade game from 1983 that was released for PC in the US by Mirror Images Software. The game it seems was due to have a Commodore 64 conversion, but was cancelled before it could be complete. … Continue reading →
Probably one of the strangest GTW titles i’ve had to enter – but this is no joke, but an actual game which we are trying to recover and may well have been released. It’s just missing, and has been highlighted … Continue reading →
Thanks to Fabrizio Bartoloni for the heads up, we learn of yet another Commodore publisher game which never quite made it to the C64 in the shape of “Guardians of Time”, which was being created by none other than Andy … Continue reading →
Habitat was a glimpse into the future way back in 1987, and was to take the SCUMM engine of Maniac Mansion and push it into an online world. The game was to be multi-player based and used in conjunction with … Continue reading →
In an interview on C64.com, Andy Jervis mentioned that he was working on a Mad Max type game for CRL back in the day: “I started a Mad Max type game on the C64 for CRL. This involved you driving … Continue reading →
Monster Museum was mentioned in March 1989 of The Games Machine as coming soon with the following blurb – “Other games on Palace’s mean menu include Monster Museum, an arcade adventure with graphics by Gary Carr and main programming by … Continue reading →
After the many years of enjoyment with Lords of Midnight and Dungeon Master, Thalamus revealed their latest masterpiece The Search for Sharla. The game was to feature a staggering 32,000 views from each direction, sleep option and 512 totally interactive … Continue reading →
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