Destiny didn’t release too many games, and Teladon was one of those. It got a Spectrum release, but sadly wasn’t very well recieved. The game basically takes two styles of gameplay, including a tunnel/mountain 3D section and then a Head … Continue reading →

Telecommando we believe was to be a sort of icon driven graphic adventure game, but its hard to tell fully from the preview – as there doesn’t seem to be much that you can do apart from click some icons … Continue reading →
Potentially not to be confused with the other Telecommando game that we have in the archives. This game was to be a sort of Paradroid clone, where you would do a bit of hide and seek and steal codes. There … Continue reading →
Due for release in Jan 1985, Telmar’s Gold was believed to have been a graphical adventure from Zinta Micro-Systems in 1985. Sadly, although advertised in the US – it seems the game was never released. Quite possibly it was due … Continue reading →

Temple of Medom is an early and very strange game, where you control a bird initially flying over a landscape. Pressing fire and moving actually allows you to fly, but you can also land on the ground and turn into … Continue reading →
Mentioned in Commodore User July 1989, System 3 announced plans of a new tennis game which at the time was untitled. The game promised a “revolutionary approach” to the game, involving two player options, a 3-D rotating court overview and … Continue reading →

Quite misleading this game… "Terminus 2" has some nice graphics, but the actual gameplay is very simplistic and doesn’t offer hardly any playability. Simply you have to shoot the incomining enemies which follow a very monotonous waveform, so much so … Continue reading →