Gremlin Graphics were very popular on the C64 in the 80’s, and another title on the way was a intrigingly named “Pentacle”. This game was in the style of Knight Lore, and was being developed by Richard Underhill (ex-Arc Developments) … Continue reading →
Another title which could well be vapourware, and one which we may not need to do any searching. Super Cars 2 was never fully announced by Gremlin, though Games X magazine reported that the C64 version was coming soon and … Continue reading →
T-Wrecks was what eventually became The Muncher. Essentially a very large scrolling Rampage clone with a huge main dinosaur sprite with Godzilla references. It was a great little game and a lot of fun. However, the game started out as … Continue reading →
Around the time of Chris Shrigley’s early success with Bounder, Gremlin Graphics were regularly employing the skills of what was later to be come Core Design. Chris was assigned to a game called Task 2, which was apparently named due … Continue reading →
This may well be a short lived entry, but The Final Matrix was a ZX Spectrum and Amstrad CPC title released by Gremlin Graphics back in 1987. However, Zzap Italia reviewed the game and stated that a C64 version was … Continue reading →
Combining comedy and, er, cycling, Tour De Force was due for release by Gremlin Graphics in 1988 yet never materialized on the C64, despite being released on the Spectrum and CPC. Your objective is to cycle through various locations around … Continue reading →
A technically impressive game which you’d never expect to see on a C64, though Gremlin had other plans… They had managed to get Lotus converted to the C64 with success, so Toyota Rally didn’t seem that impossible to try too. … Continue reading →
Recently, Mark Hardisty has launched a website full of memorabilia in preparation for the launch of his new A Gremlin In The Works book. Part of this included source code files which were donated by Anthony J Clarke, which included … Continue reading →