Our next title is a superb looking Scramble development that was started around 2009 and seems to have sadly gone off the radar. I remember being stunned by the amazing looking bitmap graphics and scroller, which has the level data … Continue reading →
Sector seems to be a very early stage puzzle shuffle game which was left to rot for reasons unknown. It looks colourful and well designed enough, but it’s an idea which has been seen many times over already. Did the … Continue reading →
Not too much to say just yet about our next title, as it is so early in development by the looks of things. Sigma Wing is a sideways scrolling shooter we assume, mainly because there is little else going on … Continue reading →
A slightly dodgy entry into the GTW archives which was highlighted thanks to contributors @DanTilert and @tommixhelsinki. Swedish magazine Datormagazin ran a short article on porn games in 1987, and within the article as the mention of a game called … Continue reading →
Sky-Jack is an odd platformer game, where at this early stage the player actually glides around, rather than jumps. I guess the preview was just to test some of the map and sprite mechanics, but little else at this stage. … Continue reading →
Nothing to see here, more on! Skylight is nothing really more at this stage a demo part – just with a logo and a sprite that moves around. It isn’t really a game! Maybe it was just a demo? For … Continue reading →
A more recent game which never surfaced in the end, created in 2000, Slither is a simple shooter which promised a lot of new features in the finished game. Sadly it was never to be, and so the game remained … Continue reading →
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading →
A rather large version of the classic Snake game, spread over a large map. You control a snake which has to avoid contact with all walls and other snakes as long as possible. Graphically the game is very poor, featuring … Continue reading →
Snoopy 2 is an unofficial sequel to the 1984 RadarSoft game, where you must jump over a series of objects to get to the next level. The sequel just presents more of the same with snazzier graphics overall. The preview … Continue reading →
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