This is a pretty interesting unofficial conversion of Snow Bros which surfaced in 2012 from a coder called Black Turk. It’s very rough around the edges, but it isn’t too bad – and looks like a Snow Bros game, though … Continue reading →
I hardly need to describe the game I guess, as the title pretty much sums up the topic of this box shifting game. An unofficial conversion, as an official conversion had already been released – this seems to be some … Continue reading →
Black Turk strikes again with quite possibly the most crazy of his creations. Deciding to have a go at seeing what Sonic could be like on the C64, but without the expertise to pull off the scrolling, we got this. … Continue reading →
As you may have guessed, Space Invadaz was to be a Space Invader clone, but modernized with a fresh new look. It isn’t known what the game was intended for and for whom, but the development disks recovered by Triad … Continue reading →
Not a huge amount to see here with Space Killer, with what seems to be a sort of multi-directional scroller (in Sinistar style), but with glitches everywhere and nothing to really do. This may have been to get some cheap … Continue reading →
Controlling your little Pitfall Harry style character, in this early preview you can go between a series of simple PETSCII rooms and shoot a little laser gun. That is pretty much it for this simple preview, and we wonder how … Continue reading →
Spectral Sneer is a neat early preview, where you can control either a Wizard or a Warrior in a sideways scrolling platformer, where you can go underground or above ground, fighting with various enemies. It’s fairly dinky, but pretty neat … Continue reading →
A very very early preview where you currently just scroll upwards on a never-ending road with nothing to really do or anywhere to go. It seems just like a basic test routine to start off with, which never got much … Continue reading →
Speed Trap was a game being written by a guy called Alan Jesse, who also wrote a puzzle game called Quantum (released on Commodore Zone magazine) and also worked on a Trailblazer game that never saw the light of day … Continue reading →
Quite early, and a poor mismatch of graphics and sound mixed into this preview. The game feels like a random set of graphics and sprites bolted together to make a quick game. There doesn’t seem to be much about it, … Continue reading →
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