A lovely surprise in June 2020 was the release of a previously unknown Mr Chip game called Zambeezi, which was recovered by Genesis Project from an old disk of one of their members, Jorge Rodriguez (aka Black Beard). Many thanks … Continue reading →
Ok ok, yes we know that Zamzara was infact released, but light was shed recently on a rather different game which was shaping up originally by Jukka Tapanimaki. I really love this game, first played on Commodore Format’s powerpack 9… … Continue reading →
Yet another SEUCK title which has come from the Zzap article which was ran back in 1992 time to search for good Megatape games. Richard Thompson’s Zanaton was a neat little space shooter, which got Zzap excited because of the … Continue reading →
One of the things I love about unreleased games and the demos that are out there, is that sometimes you can uncover something hidden within which reveals something about the game. In this case, it was about another game entirely! … Continue reading →
This may not be an actual planned release, but contributor Dimitris F got in touch to share a scan from Greek magazine Pixel, who reviewed Zany Golf and listed the likes of C64, Spectrum and Amstrad as the release platforms … Continue reading →
As we draw to the end of the games, i’m left with yet another puzzler. The aim is to turn all the white squares (ON) to yellow squares (OFF). If you click on a selected square (regardless of if it … Continue reading →
Ze-III is a sideways scrolling shooter, where you must clear various attack waves before moving onto a new attack wave. It’s fairly simple overall, and nothing to shout about – but it has been nicely done and could have made … Continue reading →
Zen was to be the birth of many a SEUCK enhancement for Jon Wells. Created back in 1988, Zen was a space shooter which Jon created and started to enhance using various tricks and learn about how SEUCK worked as … Continue reading →
A short entry for yet another SEUCK effort that was being produced by Stoo Cambridge, and could well have also gone on The Power House label. The game was to be a Starforce style game, but never got too far … Continue reading →
Another puzzler, and another game which I can’t make head or tail about. Fair graphics, but sadly I can’t find the playability. Thanks to contributor Csaba Virag, we learn that the game was created by the Hungarian group Chimera, with … Continue reading →
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