A rolling demo of what seems to be a Greek based game. This slideshow shows various screens of the game and credits, including a piece of the interluding screen from the game. It’s unknown how the game would play, but … Continue reading →
Our next entry in the archives is a simple puzzler from 1995 which is described by Gamebase as being a Mastermind style game. To be honest, I only quickly loaded the game up to get a feel for it and … Continue reading →
A strange name for possibly a strange game which was mentioned way back in Zzap issue 32 in their PCW show article. The game was described as being a forced 3D isometric perspective puzzle game, but thats all we currently … Continue reading →
A very short entry which is thanks to Patrick Furlong. At the end of the first game on the ZX Spectrum, there is mention of a Zoids 2 game coming soon. Was this true, or was it perhaps something tongue-in-cheek … Continue reading →
This interesting dual scrolling title was written by the brother (?) of musician Nigel Grieve, but didn’t seem to have any company attached to it. Was it intended for Hewson maybe? Well, thanks to contributor Gaetano Chiummo, it has been … Continue reading →
It was in 1983 that a company called Bram Software released a game called Zombies for the Atari 800, which was later released as Realm of Impossibility by Electronic Arts. What is odd though, that although the game exists as … Continue reading →
Along with Cyber Cop, Pedersen Systems were due to release this game on the Commodore 64 and advertisements listed it as so. However, only the PC versions managed to see the light of day and the C64 conversions failed to … Continue reading →
A promising game from the once promising Cherry Software. Coded by Taboo, the style of game was to be a cross between Flashback and Impossible Mission. The intro features a stunning 3D filled vector car driving around with fluid movement … Continue reading →
The first thing to say for this shoot ’em up is that the lack of a C64 version may not be a huge loss. Amiga Power magazine described it as "possibly the least involved game we’ve ever reviewed", and Electronic … Continue reading →
During the development of Lemmings on the C64, E&E were to work on a conversion of the Gremlin classic ‘Zool’ At first it was all about trying to find a publisher to take on the game. Gremlin at first showed … Continue reading →
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