Ski Run
1984 Boom Software
Confirmed as released (thanks to Steven Flanagan) and can be found via Gamebase64: http://www.gamebase64.com/game.php?id=24659&d=18&h=0 http://www.gamebase64.com/game.php?id=23582&d=18&h=0 Case closed!
Unreleased and cancelled video games for the Commodore 64.
1419 results for: Year = 198
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Confirmed as released (thanks to Steven Flanagan) and can be found via Gamebase64: http://www.gamebase64.com/game.php?id=24659&d=18&h=0 http://www.gamebase64.com/game.php?id=23582&d=18&h=0 Case closed!
Ski Star 2000 was a 3D graphic ski simulation that was released on the ZX Spectrum and was written by Pete Cooke. An entry exists on the World of Spectrum. The game was fairly well recieved, but is not considered … Continue reading
I’ve always found it bizarre that US Gold’s Skweek game never saw a release on the C64, even though it was released on the 16-bits and also the Amstrad CPC. The game was a cool tile based puzzler which was … Continue reading
Sky-Jack is an odd platformer game, where at this early stage the player actually glides around, rather than jumps. I guess the preview was just to test some of the map and sprite mechanics, but little else at this stage. … Continue reading
A complicated looking game which was mean’t to be released on the C64 in 1989… but never surfaced. The game did surface on the likes of the Amiga and ST. Featuring some impressive 3D work for its time… could the … Continue reading
A very very quick placeholder entry of sorts for a game briefly mentioned in an article with John Darnell by Martyn Carroll in Retro Gamer magazine. In the article, John mentioned working on a game called “Sleepwalker” for Software Projects … Continue reading
This GTW title is an unfortunate title which never got released for all the wrong reasons. Simon Birrell was just finishing university at the time, and he completed a multiscreen Arkanoid clone called "Slideways". He sold it to Cascade, who … Continue reading
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading
Smurfs is a game which was the creation of a then 15yr old Carl Muller, and was pitched to various companies, such as US Gold, Melbourne House and Firebird. Sadly US Gold and Firebird rejected Carl, but Melbourne House eventually … Continue reading
It seems this one almost went under and missed the GTW scanner. This was brought to the attention of GTW thanks to the Lemon 64 forum and a member asking about the whereabouts of the C64 version of this game. … Continue reading
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