Shahid Ahmad was not a prolific C64 developer, having just a few titles released before he moved onto bigger platforms. He produced the stunning Chimera and Pandora games, as well as wowing Ultimate with his C64 conversion of Nightshade. But … Continue reading →
A big surprise now, but we are happy to learn thanks to Avram Dumitrescu that Backlash (The cool Encounter 2 sequel on the Amiga/ST – http://hol.abime.net/12) was started off on the C64, or at least sort of… In Michael Rooke’s … Continue reading →
A short entry for a Badminton game which was being produced by Cory Kin during his early days of programming. Nothing much was ever started apart from a small tech demo to show a scrolling playfield. The graphics are merely … Continue reading →
A short entry for a title which may well have been actually released, but is currently missing from the archives. Bailiff was an educational game and was described as follows in an advert in Commodore User magazine: Age guide 14 … Continue reading →
Well, thanks to Stadium 64, we have quite a nice description of this game, which we think was from a small write up on the game, so we may as well plug right into it considering how rushed off our … Continue reading →
Baldor’s Castle was a graphic adventure game of swords and sorcery in the savage depths of Baldor’s Castle. Thanks to Peter Weighill for highlighting. The advert described you as having to fight monsters, find potions and recover the lost treasure … Continue reading →
Ball is a neat preview which was uncovered in 2013 by Joachim Wijnhoven on some of Charles Deenen’s disks. The game itself is at a fairly advanced stage where you control a bouncing ball (similar to Head The Ball) which … Continue reading →
Ball Breaker was an isometric breakout style of game that was released back in 1987 by CRL for the Amstrad and ZX Spectrum platforms. What of a C64 edition though? Well, there hasn’t really been any evidence to suggest that … Continue reading →
Another title recovered by Jason Kelk which was being coded by Alan Jesse (of Quantum fame). This title was being developed by Alan shortly after completing Quantum, and was to be a similiar style of puzzle game. The idea is … Continue reading →
One of the most infamous of GTW games comes in the form of a well sort after game called “Bamboo”, from the creators of Hawkeye. To introduce the game, here is a clip from Finnish computer magazine “Mikrobitti” in December … Continue reading →
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