A new GTW finding thanks to the preservation efforts of GTW regular Csaba Virag. This is an obscure German game which was created in 1986 by Michael Wuest, who may have been the same developer who went on to code … Continue reading →
Another day, another first version of a game discovered. This time we discover that Mag Max had an earlier version in production by Sean Townsend and Martin Calvert (from Canvas – the guys who did Highlander for Ocean). According to … Continue reading →
A short entry for a title that has been highlighted by Peter Weighill as one which is currently missing. This was to be an adventure game, possibly a graphic text adventure which has the following blurb in the advert: “Are … Continue reading →
Magic Carpet was to be a Intellivision game conversion to the C64 by the Mattel Electronics France offices. It was scheduled, but apparently never worked on, though it was given an id of #7860 on diskette. The game was about … Continue reading →
A short entry for an interesting title that was mentioned as being developed by John Feagans for Commodore back in the early 1980s. John had said that there was a “Magic House” piece of kit and software where you could … Continue reading →
A short entry for a series that may or may not have ever been released. This was an educational title that was to be released by Commodore on disk and supporting the Magic Voice module. The description of The Magic … Continue reading →
Mentioned in a US sales catalogue, Main Event was to be a wrestling title released by Activision and was a conversion of the Konami arcade game The Main Event. It is a game that was never really heard about in … Continue reading →
Once a surprise finding on the personal disks of Cory Kin. Make My Day is a diagonal scrolling western game which was being produced by Compunet user “Gem“, who was in touch with Cory at the time and sent through … Continue reading →
‘Make My Day’ and was another of those Trojan Light Gun games which were being created in the early 90’s as the light phaser games began to get popular. Virgin Mastertronic had already done a series of light gun games, … Continue reading →
Another beat-em-up clone which was planned for the Commodore 64 back in 1990, and another one which never got to see the light of day. Manhattan Dealers was released on the Amiga/ST platforms and was a relative success, but not … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.