A very interesting title which has been sitting in the digital archives for some time. Sir Lancelot is a scrolling platform and ladders title, sort of like an ancient Green Beret style game. It only has the one level, no … Continue reading →
‘Life on Planet Srexis is threatened!’ so starts the blurb describing the OIC Ltd game Sixers. The game is a grid based puzzle game but little more is known, simply because it is not known if the game was ever … Continue reading →
A quick entry, but this educational game was advertised early in 1984 in a few magazines as a list of games coming soon from Comm*Data / Channel Software. Click here for advert And it seems the game was infact released … Continue reading →
Confirmed as released (thanks to Steven Flanagan) and can be found via Gamebase64: http://www.gamebase64.com/game.php?id=24659&d=18&h=0 http://www.gamebase64.com/game.php?id=23582&d=18&h=0 Case closed!
Ski Star 2000 was a 3D graphic ski simulation that was released on the ZX Spectrum and was written by Pete Cooke. An entry exists on the World of Spectrum. The game was fairly well recieved, but is not considered … Continue reading →
I’ve always found it bizarre that US Gold’s Skweek game never saw a release on the C64, even though it was released on the 16-bits and also the Amstrad CPC. The game was a cool tile based puzzler which was … Continue reading →
Sky-Jack is an odd platformer game, where at this early stage the player actually glides around, rather than jumps. I guess the preview was just to test some of the map and sprite mechanics, but little else at this stage. … Continue reading →
A complicated looking game which was mean’t to be released on the C64 in 1989… but never surfaced. The game did surface on the likes of the Amiga and ST. Featuring some impressive 3D work for its time… could the … Continue reading →
A very very quick placeholder entry of sorts for a game briefly mentioned in an article with John Darnell by Martyn Carroll in Retro Gamer magazine. In the article, John mentioned working on a game called “Sleepwalker” for Software Projects … Continue reading →
This GTW title is an unfortunate title which never got released for all the wrong reasons. Simon Birrell was just finishing university at the time, and he completed a multiscreen Arkanoid clone called "Slideways". He sold it to Cascade, who … Continue reading →
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