After seeing the awesome Xenon 2 on the Amiga/ST, Mike Dailly wondered to himself whether he could get a similiar parallax effect, with instead of a looped pattern as a parallax layer…. have a separate bitmap as the parallaxed layer. … Continue reading →
We’re probably stretching things I know – but its been reported that there was a version of Gemini Wing in existance that had two players in total. Zzap 64 reported it a month before the game’s review and release, where … Continue reading →
Already we have a few entries in GTW which are Apex based games, and here is another one. Not too much to say at present, apart from that this was a game being developed around 3 years before Creatures in … Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The game was a RPG title, with a large world with 16 different countries, 32 dungeons, four different breeds, elaborate, personal character … Continue reading →
Another entry we sadly don’t know too much about, and one we need to question Haydn about slightly to find out some background to it. We have no ideas of publisher or anything like how the game was shaping up. … Continue reading →
Before the classic times of Slicks and then Micro Machines, came games like Go Kart!, with some simple tracks and playability. Go Kart is quite primitive when compared with Slicks, and is certainly not as slick as Slicks. Unfortunatly the … Continue reading →
Our next entry is for a title from the creators of Mindfighter by Activision, developed by Abstract Concepts and mentioned within the manual. We assume therefore that Activision were set to release the game around 1989 time. Little is known … Continue reading →
Hawkeye 2 was something that original coder Mario van Zeist wanted to realise, with better graphics, sound and more added twists to the gameplay. It was going to be released under the Thalamus label, but was never completed due to … Continue reading →
This was to be an Ikari Warriors style game converted from the Data East arcade to the C64 by F.A.C.S (Financial Accounting and Computing Software) – a West Bloomfield Township, Michigan company. Previously and very strangely, Sales Curve were linked … Continue reading →
This is what sounds like your bog standard platformer from a company which didn’t quite make the impact it may have wanted on various formats, with one of its biggest titles being the average "Jaws" licence. Screen 7 promoted this … Continue reading →
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