Strange game this one by the Australian team Bad Bytes (Creators of Misfortune and Twin Terrors). What we have is a mixture of a still screen shooter and breakout. How this would actually work is anyone’s guess. The game isn’t … Continue reading →
A very unknown GTW title which has only really come to light because of some documentation that came to light with proposals of a game for Empire on the Commodore 64 called Sword of Abbadon. All we know about the … Continue reading →
A short entry for what should have been a C64 game as well as PC and Amiga (with thanks to Allan Pinkerton for highlighting!). This SSI game saw release for various formats in 1989/1990 by Strategic Simulations Inc., but the … Continue reading →
And so the list continues with yet more Hi-Tec games added into the archive. This time with “Sylvester and Tweety Pie” which was a platformer where you had to try and catch Tweety Pie and you could scale walls, but … Continue reading →
The craze was almost too much when Tamagotchi cyber pets made their debut in the market during the late 1990s. The Japanese craze almost took over the world, or at least large numbers of UK children – who probably neglected … Continue reading →
Tangram was to be an interesting puzzler released for the PC, Amiga, ST and C64 back in 1990 time by Kingsoft, where you would have to use various shapes to complete a shape puzzle. The Amiga version was actually reviewed … Continue reading →
Sadly another game I can’t mention too much about due to a lack of instructions or information. The game is another puzzler with a theme I don’t quite understand. There is a small left aligned grid with colourful blocks, but … Continue reading →
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