Back in Your Commodore magazine and in 1991, their news section stated that Mirrorsoft were producing new Turtles games – two to be precise. Apparently TMNT 2 was to be more of the same, though actually it turned out to … Continue reading →
Mentioned in issue 7 of Commodore Format, a 3rd game in the Test Drive series was planned for the C64. Sadly it was never to be, as this was the only mention about the game and it soon disappeared from … Continue reading →
An interesting early preview of a cute Creatures style beat-em-up, or at least I think it is. It’s a bit unclear what you’re meant to do, but it seems to be a 2-player game where you have to attack your … Continue reading →
The famous film set was to finally get its long awaited conversion to all the home computers, and issue 4 of Commodore Format stated that U.S. Gold had bought the rights to all three films, promising two games: an arcade … Continue reading →
A shoot-em-up game which got a release on the Amiga was also due for the C64 too, but seems to have disappeared off the face of the earth since its magazine advert. The Amiga game wasn’t too bad, but not … Continue reading →
Its a Demonware title yet again, and yet another Commodore Format Early Warning title. And you guessed it!… another one which never surfaced in any shape or form other than its blip on the CF scanner. We can only assume … Continue reading →
Many of you may remember this game from the later days of Zzap64, created by Kevin Murphy, whom originally tried to sell the game through mail order. Well, before that, Thrusterball was sent to various big games companies of the … Continue reading →
A strange naming for a title, so close to the publishing name. However, Titus The Fox was an above average platform affair on the 16-bit home computers. The 8-bit conversions were all planned also, and saw the release of the … Continue reading →
A very quick placeholder entry for another surprise V1 entry. This time in the shape of Toki! Toki of course was eventually released on the C64, with a superb conversion by Al Dukes that was released onto cartridge. Rather surprisingly, … Continue reading →
A technically impressive game which you’d never expect to see on a C64, though Gremlin had other plans… They had managed to get Lotus converted to the C64 with success, so Toyota Rally didn’t seem that impossible to try too. … Continue reading →
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