One of the things I love about the Commodore 64, is where developers try and convert titles from 16-bit+ platforms onto the machine, and this is another attempt at doing just that, with conversion of the classic Amiga title. This … Continue reading →
There have been many abandoned attempts at bringing Super Mario Bros to the Commodore 64 over the years, and thankfully we got to see a proper and accurate conversion in 2019. This however was yet another potential conversion that was … Continue reading →
Not too much to say just yet about our next title, as it is so early in development by the looks of things. Sigma Wing is a sideways scrolling shooter we assume, mainly because there is little else going on … Continue reading →
A neat Minesweeper clone which was being worked on during the 1990s in Poland, and seems to have come quite some way. Unfortunately, for reasons currently unknown – the game has seemingly been abandoned long ago and it wasn’t polished … Continue reading →
Breathless is a FPS game for the Amiga that was released in late 1995, and was shown in the press a lot at the time over the years. As a result, there were a number of early screens and demos … Continue reading →
Following on from the addition of Fabrizio Bartoloni to the GTW team, we now welcome another three members who have made many a contribution to the archive: Karl Kuras Grzegorz Antosiewicz Ross Sillifant This was as a result of having … Continue reading →
1982 Epyx Platform: Commodore Vic 20 A short entry until we can confirm that there was indeed a Commodore VIC-20 conversion. Alien Garden was a computer generated art game, where you control an embryonic life-form that you must try and … Continue reading →
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