Being created by Marc Dawson (BC Bill and Mega Games), 11th Time Period involved travelling through time, through Roman, Greek and various periods. Each period consisted of a platform game based level where you had to fight your way through … Continue reading →
2000 Cyber Systems Platform: Game Boy Color Blitz was a simple Colour Game Boy budget effort being developed by Jamie Solomons (code) and with myself (Frank Gasking) doing graphics back in 2000 for Thalamus Interactive. This was opportunity for me … Continue reading →
Occasionally GTW64 is passed on software which did infact get a release, but a very limited one and which has not yet been preserved for others to enjoy. Joe The Serif is one such game, preserved by a contributor called … Continue reading →
A highlighted review from the http://www.gtw64.co.uk archives 1987 Diamond Software Xtron was due to be released by Diamond Software, along with various other releases, Diablo, Hollywood Poker and Kaos. However, it seems only Diablo received a release, judging by entries … Continue reading →
A highlighted review from the http://www.gtw64.co.uk archives 1988 Firebird/Maelstrom Had it found its way onto the 8-bit market, Whirligig would have been that rare thing for the time, a game released on all the major gaming markets, the 8-bit, 16-bit … Continue reading →
A highlighted review from the http://www.gtw64.co.uk archives 1988 Gremlin Graphics Combining comedy and, er, cycling, Tour De Force was due for release by Gremlin Graphics in 1988 yet never materialised on the C64, despite being released on the Spectrum and … Continue reading →
A highlighted review from the http://www.gtw64.co.uk archives 1985 Activision Initially released on the Spectrum by Activision, before being re-released by Mastertronic, Xcel is described by Sinclair User as Star Trek, Space Invaders and Centipede rolled into one. Sadly the game … Continue reading →
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