Latest news and posts

Six Atari VCS games recovered!

Copied and pasted directly from the post on the Retro Gamer forum, but pretty much says it all:

Six previously unreleased Atari VCS/2600 games that were developed by Jerry Lawsons company, Video Soft, are at last being released! The games were mentioned in press releases from the early 1980s and were long thought to have been just one of the many vaporware titles that never materialized. Not only do they exist in prototype form, but all were far enough along in development to be playable, with half of them considered to be complete!

Thanks to Jerry Lawson and the efforts of a few, dedicated Atari fans, the prototypes were archived, new artwork was created, and cartridges were produced. Each includes both a box and manual, and production is limited to 100 numbered copies of each title. Only 100 of each will ever be produced. This is the single-largest cache of unreleased Atari VCS/2600 prototypes to ever be released at one time!

Pre-orders are now being accepted, with carts to start shipping in late January. See the Digital Press webpage below for more information:

http://www.digitpress.com/library/videosoft/videosoft.htm

Posted in: Atari 2600 / Atari VCS, News | Tagged: | Leave a comment

Joe The Serif (C64) preserved!

Occasionally GTW64 is passed on software which did infact get a release, but a very limited one and which has not yet been preserved for others to enjoy.

Joe The Serif is one such game, preserved by a contributor called Pudva, this is an interesting game released in Hungary (May need to know some Hungarian to play the game :) ), which also saw a release on the C16/+4

You can grab a copy of the game here.

A big thanks to Pudva for digging this out!

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GTW64 xmas update

It’s that time of the year again. The Xmas update of Games That Weren’t is now launched, with plenty of findings and new materials, including:


  • ‘PUTTY’ – Found and released!

  • ‘UNDEAD’ – Fully recovered and added
  • ‘PULSE’ – A new unseen puzzler preview
  • ‘SCIMITAR’ – An early tech demo from Cyberdyne Systems
  • ‘DEADLOCK’ – More demos (including 2 early versions) added
  • ‘ARMALYTE 2’ – Game music recovered
  • ‘HALF LIFE’ – GFX remains founds
  • ‘SAVAGE PLATFORMS’ – Game music recovered
  • ‘TURN CHANGE’ – More remains added
Plus…
  • 35 brand new entries added
  • 19 existing entries updated

And a little hint of what’s to come in 2011…

‘STARGLIDER 2’ – All remains recovered and being worked on.


Enjoy at http://www.gtw64.co.uk

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Speedball 2 unused material (C64)

Carl Muller did a fantastic job squeezing in Speedball 2 onto the Commodore 64 back in 1991. However, it was at a cost in various areas … and most notably was for some of the in-between screens.

Commodore Format in particular had printed a much higher quality version of the defeat image and larger than what was in the final game. Carl luckily still had it, so here it is:

Hopefully we may see more materials, and possibly earlier builds in the future.

Posted in: Commodore 64, Unused materials | Tagged: , , , | Leave a comment

Turbocharge prototype (C64)

Now for something which isn’t worth a full entry on the GTW64 site, but is worthy of a mention.

Recently a prototype of System 3’s 1991 racer/shooter Turbocharge on the Commodore 64 has been uncovered by TMR/Cosine, originally preserved to obtain its tunes. The main difference compared to the final game in this one level preview is that the game music is composed by Reyn Ouwehand, who was to be the original composer for the game. Music was switched to both Sean Connolly and Marc Francois towards the end of development.

Reyn’s music covers all sound channels in this version, compared to Sean/Marc’s music which was just 2 channels to leave the 3rd sound channel free for SFX.

From what I can see, there is very little else that is different compared to the final game – nothing seems to be that different graphically, though there may be some very subtle gameplay tweaks. The final game felt a little more solid.

You can now grab the turbocharge-proto file and play on an emulator. Enjoy!

Posted in: Commodore 64, News, Prototype | Tagged: , | Leave a comment