Paria was very much an Elite-inspired game, developed by Soft Dorothy Software around late 1989 and abandoned in early 1990. What exists today is essentially just a very early prototype – a glimpse of what could have become a sprawling space adventure. Continue reading →
Some more earlier builds of released games for you today, with a few prototypes of Alien Olympics on the Game Boy original. Two are undated, though one of the files is dated 14th June 1994, which seems to be very close to final and likely contains just final bugs not yet fixed. Continue reading →
The amazing Ken Van Mersbergen has done it again, this time with the miraculous preservation of Imagic’s Moonsweeper for the Commodore VIC-20. A conversion missing for 42 years has now been painstakingly restored from printed source code by Ken, with help from Simon Rowe and Torsten Okra. It is also thanks to the game’s programmer Fred Crimi that the code had been safely kept. Continue reading →
Thanks to Dr. Doom / Rad / Ons, a very slightly different version of Children’s Trivia by Cybal Software has been preserved for the Commodore 64. A version of the game already exists in Gamebase64, but this has a few … Continue reading →
A short entry for an educational title which was to combine fun with important lessons about safety. Max the Cat shows you how to cross the street safely going to school and what to do when lost at the zoo. … Continue reading →
Our good friend Bertrand (and regular contributor to GTW) got in touch recently to flag that John Hardie and himself have been archiving some titles on the Atari 8-bit from a publisher called Maximus (obtained via Tim Kilby, who was one of the programmers). Continue reading →
Pinball Construction Set was a title that I lost many hours to constructing various pinball tables, and many others did too. Unbeknown to many of us, a Commodore Amiga version was also on the cards way back in 1986 from Electronic Arts. Continue reading →
Pocket Panic is a great homebrew title by Steve Jones that was released in 1999 for the Game Boy Color as part of the Bung Coding competition. It is a neat modern mix of Loder Runner and Panic Planet, and with possible inspirations from other games. Continue reading →
A huge Commodore 64 surprise to kick off the week with Games That Weren’t adding the sadly cancelled playable prototype of the Indiana Jones 3 adventure. An unofficial conversion of the great Lucasfilm Games title with bags of promise, but wasn’t to be. Continue reading →
Following the success of their Captain America and Spiderman crossover game Dr Doom’s Revenge, Empire picked up the licence to produce a stand alone game featuring Spiderman. Continue reading →
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