A short entry for a Commodore MAX title that was proposed, but never finished and released. Cosmax would have you destroying extra terrestrials as you scroll across the screen in a mountainous terrain. E.T’s attack two from the front and … Continue reading →
1992 Marcus Hamilton Platforms: Commodore Amiga, PC and Atari ST A bizarre name for an intriguing puzzle game that was due for release on the Amiga, ST and PC platforms back in 1992. Not much is currently known about the … Continue reading →
2001 Delsyd Software Platform: AmigaOne Initially there were big plans with Delsyd Software, with a team of 8 people, a hope to develop a host of new software for the Commodore Amiga during some dark days. When the team moved … Continue reading →
A very short post to flag up some unused assets that were intended for the Psygnosis classic – Walker, thanks to Karl Kuras for highlighting. Tucked away in a Work In Progress feature within The One magazine (issue 47), screens … Continue reading →
Thanks to The Dizzy Fansite, we have learnt of three new unreleased ZX Spectrum games that were intended for release by Codemasters back in the day. Two were complete, called Alea (created in 1987) and Hovercar Simulator (1989/91), with another … Continue reading →
A short entry for a title that was mentioned in a loading screen for Nato Commander by Microprose back in 1984. We believe that Challenger was a space shuttle game of some kind, but little else is known at this … Continue reading →
As the summer draws to a close, we present 4 new entries, and 17 updates overall to various titles. We’ve added a new entry for Visualize’s Kung-Fu Warrior, which oddly we haven’t added until now. A strange C64 conversion of … Continue reading →
1998 Digital Demons Software Platform: Amiga (AGA only) Yet another late Amiga game which was sadly never to be, and an interesting looking sideways scrolling shoot-em-up, which had a bit of a Menace/Blood Money feel to it. Details on the … Continue reading →
1999 Aftertaste Productions Platform: Commodore Amiga Abducted was an adventure game in the style of the Monkey Island games, and was previewed in magazines such as Amiga Computer Studio and Amiga Fever back in 1999 and during a time when … Continue reading →
A short entry for another Prisma educational title which was completed, but never released for some reason. The game did see release on the Amiga in 1991. All we know is that the developer was someone called “Simon”, and they … Continue reading →
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