A strange naming for a title, so close to the publishing name. However, Titus The Fox was an above average platform affair on the 16-bit home computers. The 8-bit conversions were all planned also, and saw the release of the … Continue reading →
The year is 2047 and you have been summoned to the Historisat satellite which is orbiting the Earth. As the game starts that is all you know but you will soon discover that a scientist has seen the future and … Continue reading →
Yet another Thunderbirds game was in production you may be surprised to learn, and we have learned about the game thanks to Jayenne Montana, who tells us that the game was in the advance planning stages before it was cancelled … Continue reading →
Throne of Fire was due to be published by Melbourne House, and saw release on both the ZX Spectrum and Amstrad CPC platforms. The C64 version was never to appear, despite adverts. The game was designed by Mike Singleton and … Continue reading →
Not a lot is really sadly known about this game, even if it bore any resembalance to Thing On A Spring!… This is a title which was first mentioned to GTW by Martin Holland before he passed away. The game … Continue reading →
Now, this will be something people will maybe shed a tear for…. news that The Wild Bunch was indeed making its way onto the Commodore 64! Though not quite in the Firebird release form you may have expected, but through … Continue reading →
The Tripods was to be a graphic adventure game based on the John Christopher novels / BBC TV adaption, featuring creatures which look like something out of War of the Worlds. The adverts mentioned that the game would promise something … Continue reading →
The Slippery was a Quill based adventure game which was written by Ruben Spaans in his early days. Ruben sheds more light on the game here (talking about the collection of adventure games he created): "They are simple text adventure … Continue reading →
When it comes to RPG’s one of the obstacles computer games have always had to overcome is how to proficiently transfer the unlimited experience of playing a pen and paper RPG, such as Dungeons and Dragons, to a computer, especially … Continue reading →
This was once a short preview of a nice little Super Mario Bros clone, until recently when the full version was finished off for a UK magazine. Here it is! Though not as closely linked as Giana was, “The Run” … Continue reading →
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