A new GTW entered into the archives, kindly fixed up for GTW from the work disks of Harold Klink and Martijn Althuizen. Enemy Scout is both a sideways SEU and a sideway run-along game in its early stages of development. … Continue reading →
Elysium was to be a game to match the class of Ultimate’s Knightlore and Alien 8 games on the C64, using some rather cool programming techniques to get everything running to speed. The developer had finished Imhotep, and started working … Continue reading →
A graphically impressive strip poker game, with some artwork which puts Cover Girl and Sam Fox Strip Poker right into the shade. Very proffesionally created, this game was mean’t for release by mail order. Featuring a impressive set of developers … Continue reading →
Don’t get too excited about this one. Its uncertain if this was meant to be, but Dune 2 may well have been planned for development at some stage on the C64. The static mock ups that we have here could … Continue reading →
A game which has been found out about thanks to information from Darren Melbourne. Duel is a split screen shooter which featured tons of parallax scrolling and special effects throughout. It was to be a combat game where you are … Continue reading →
A neat and almost complete game, where you control a blue penguin type creature that flies around collecting many many objects and sweets for points, before progressing to the next level. Each colorful level is multi-directional, quite fast and smooth … Continue reading →
Another sequel, and this time again from Archer MacLean, who was also working on the sequel to IK+ (known as IK Deluxe or IK++). Dropzone 2 was started very much earlier than IK, and took the idea of the original … Continue reading →
Droid One Plus was a game written by Stephen Kellett with no specific publisher in mind. The game was to be a crazier version of Droid One which was released on the Commodore 16. If you were to play the … Continue reading →
A popular C16 title, Droid One should have also been released on the C64, but for reasons unknown to us and even Stephen Kellett, the game never made it. Essentially, what you see in the C16 version is what would … Continue reading →
Yet another game which was mentioned as in development by Digital Magic, which was a driving game of sorts mentioned in one of the big magazines at the time (Any ideas which one?). Advert here. Nothing seems to have surfaced … Continue reading →
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