Very short entry for a currently unpreserved and missing Stack Light Rifle game which was written by Frank Barchard. An auction came up for the light gun in recent years and was spotted by Martin/Stadium 64. Most of the games … Continue reading →
A short entry for another missing title from Cult Games, flagged up thanks to Martin/Stadium 64. This was listed as an available title within the inlay of Boxing Manager 2 and was marked as being available for C64, Spectrum and … Continue reading →
A very short entry to highlight an Ice Fishing game that was created by Mikko Happo on the Commodore 64. Mikko would go on to work with Janne Olkkonen from Procyon to create Pro Pilkki 2. You can read an … Continue reading →
1988 Infocom Platforms: Apple II GS, PC Quarterstaff: The Tomb of Setmoth is an RPG title that was created for the Apple Macintosh back in 1988 for Infocom. It featured text entry, but also a dynamically generated map and graphics … Continue reading →
A game which was mentioned in Zzap issue 49 on page 3, coming soon on the Amiga, Atari ST and C64. A few mentions were done of the game across a few issues, but sadly nothing was to ever surface. … Continue reading →
1988 Arcana Software Platforms: Atari ST, Commodore Amiga, Commodore 64 Mars Cops is game that we’ve long covered within our C64 archive and we found after a mention A game in Zzap issue 49 on page 3 – listed as … Continue reading →
A quick news post to highlight that System 3 have launched a new Kickstarter to release a special Last Ninja collection on various platforms including PS5, PS4, Switch and PC. Why are we reporting this? Well, the Diamond Ultimate Collection … Continue reading →
Missing for 35 years, a preview of the long lost Hydrogenese on the Commodore 64 has finally been recovered by CBA/SCS+TRC. A brilliant early look at what could have been an amazing space shooter! In addition to the shooter part … Continue reading →
1987 Keypunch Software Platforms: Atari ST, Commodore 64, Atari 400/800, Apple II and PC A very short entry for a title that was advertised within the manual of Aliants at the very end. Time Capsule was listed as “Coming Soon” … Continue reading →
Thanks to Andrew Braybrook, rare prototype Paradroid screens on the Commodore 64 (including early unused “fishbone” designs) were preserved for the excellent Graftgold book by Retro Fusion Books. Many didn’t make it inside, but thanks to Ste Day, here is … Continue reading →
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