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GTW64 update – 08/01/13

Continuing the ongoing updates and fixes:

7 new entries added

Biz, Bloo!, Hell For Leather, Phantom – The Mission Remix, Tanx, Thunder Hawk, Victory Road (UK version)

51 updates added

This is mostly credit fixes, addition of extra scans and creator speaks added. Some highlights in particular to check are for Captain Planet, Hareraiser 2, Paperboy 2, Speedboat Assassin, Unnamed Tony Gibbs Game, Street Fighter 2 V1 (Interesting account from James Macdonald!) and Unnamed Tony Gibbs game.

2400 AD, Airwolf 2 V1, Albyon, Batman Returns, Blast, Breakthrough, CDU Games Disks, Capitaly, Captain Planet, Cattivik, Circus Fun!, City Bomber, Colour Space, Cyborg, DDT: Dynamic Debugger, Dinnamic Donkey Duo, Droid One, Droid One Plus, Enduro Racer V2, Fruit Fight, Gauntlet 3, Giana 2 – Arthur And Martha In Future World, Gods, Hareraiser 2, Ice Age, Kick Off, Kid Niki, Klaboom, Monster Business, Outrage, Paperboy 2, Penguin Tower, Quo Vadis, R.R Software Titles, Saigon Combat Unit, Shockwave, Shutdown, Solo, Sorry!, Speedboat Assassin, Street Fighter 2 V1, Teenage Mutant Ninja Turtles 3, Tusari 2, Tyger Tyger, Unnamed Game, Unnamed Tony Gibbs game, Viking Child, Warspite, Xenon 2, Zynon

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A small pre-2013 update

A few bits and pieces have come through right at the death of 2012 – which includes details of another Amiga to C64 conversion that never was called:

And also David Wightman helped us to confirm some more details on two games he was involved in which we had entries already in the archive, confirming credits and details to why the games never made it:

RatPack led us to a sad discovery that ex-C64 developer Carl Wade passed away in 2011 at the young age of 40. Carl was famous for the C64 conversions of Double Dragon (Ocean), Gemini Wing and Stratego. Rest in piece Carl!

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GTW64 Christmas 2012 update

Well, ever since the upgrade of GTW64 was completed – it was straight onto preparing for the Christmas update. No rest for the wicked. Hopefully we won’t disappoint with some big findings to keep you going. Lets kick things off:

Otherworld full game

otherworld4

Our big finding for this update is a long lost full game from Andrew Morris (graphic artist for Kikstart 2 amongst many others) which we have salvaged from Andrew’s work disks. This is a very cool Thing on a Spring’esq game which unfortunately didn’t quite make the budget labels of the day. A huge thanks to Jani Tahvanainen for helping recover the game and also fixing things up as a completable game.

Otherworld

Continue reading →

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A little something to share

I can’t really add this to GTW64 as a proper entry, but I thought i’d share – as i’m pretty happy at this particular personal finding.

After doing some preservation work with the Maverick v5 tool on a problematic disk, and with some big success (as you will find out about in good time!), I wondered if it would work on one of my old work disks which contained a SEUCK 1942 clone that I had quickly done in a day and had abandoned at an early stage.

Continue reading →

Posted in Commodore 64 (C64), GTW64 news, Prototype | 4 Comments

Armalyte and Hawkeye early protos

Just a very quick post to share a few pre-release versions of Hawkeye and Armalyte. Nothing to get too excited about, and the Hawkeye version has already been put out last year – just slightly under the radar. The purpose of this post is merely to highlight them and make them available. Here they are to download.

The Hawkeye bits seem to be review copies, and also a slightly pre-release version which has a distinct difference of a grey main character on the title screen – but Jeroen Tel tunes with slightly differing instrument sounds. The in-game tune in particular sounds quite different on one of the disks. Unfortunately one demo does not load at all, and the final verison seems to be what was sent out to magazines (with no real differences).

Armalyte is additionally interesting, as one version has no title screen at all – but some cool circle effects and option to select players. There may be some slightly different sprites used, but that is all.

Another disk has the option to select from 4 levels – only one seems to load in correctly though, and has some odd sound effects in places.

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New Games That Weren’t 64 site launch!

After many years of saying we were going to update GTW64, it has finally been done! We are very proud to present the newly updated GTW64 site, now becoming part of the main Games That Weren’t website and taking advantages of its features – including the ability to rate entries, comment, view latest update feeds and more. Additionally there have been improvements to searching and discovery with various canned searches set up throughout on key attributes like company and year.

No doubt there will be a few niggles here and there, but we hope to have caught most of the problems. If you do spot anything badly broken, please let us know and we’ll aim to fix as soon as possible. It is hoped that this upgrade will provide a mechanism to carry out quicker updates and on the fly updates as well (i.e. publish updated notes as soon as we get them). We’ll see – but any time saved will with any luck give us more time to locate more unreleased C64 software.

We are additionally retiring the gtw64.co.uk domain, and it will merely act as a redirect to the new address from now on. If anything has linked to any old GTW64 pages/urls, then we are hoping that most should be redirecting to the new addresses here. If you are linking to the old address, please could you update your bookmarks and links accordingly!

Not much else left to say apart from that we hope you enjoy the new site!

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Hunt for a lost Dracula loading screen

Thanks to Raffox for flagging this one up from the Gamebase 64 archives, but although we mainly deal with trying to find unreleased games or vastly different versions of a released game, we also like to examine and take a look at various assets which were not used.

It seems that CRL’s Dracula had a slightly earlier edition that featured a different loading screen which you can see below.

oldtitle

Sadly so far nothing has been found of this loading screen. Are there more maybe as well in an earlier edition? Maybe Jared Derrett can help us or shed some light?

If you have any loading screens not on the review page, please let us know!

Posted in Commodore 64 (C64), GTW64 news, Prototype, Unused materials | Tagged | 5 Comments

Angel of Hell 2 game recovered

NOTE: (Frank – 03/09/21) I’ve updated this old 2012 post, as the link was broke.

Another quick update with the recovery of a great icon driven adventure game called Angel Of Death 2. This is a very advanced preview with some neat intros and graphics throughout. No English translation just yet!

Angel Of Hell 2

Posted in Commodore 64 (C64), News | 3 Comments