


# This material script file describes the appearance of the
# material "gold15"

material = [

        name = "gold15"; 
        colour = [0,255,0];
        ambient = 0.05;
        diffuse = 0.55;
        specular = 0.4;
        power = 20;
        flags = [];
        map_transform = [[1,0], [0,1], [0,0]];
        colour_map = "gold";
        ];
