/* A small file desribing a list of all coded strats in the engine. */
/* When looking for a start the start finder will look here first. */

#include "gameinc.h"
#include "strats.h"

t_Strat_Item strat_code_strats[] = {
{"PLAYER_NATHAN",STRAT_NathanEntity},
{"NATHAN_BULLETENTITY",STRAT_NathanBulletEntity},

/* End of list */
{NULL,NULL}
};

