# Generated level definition file don't touch!
{
   3DSADD
   {
      hierarchy = 0
      add3dsfile = "P:\CULT\level1\indinner2.3ds"
      LightDisable
      type = 0
      attenuation_c = 0.500000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.027771
      cone_outer = 0.041641
      LightEnable
      type = 0
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.027771
      cone_outer = 0.041641
      LightEnable
      type = 0
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.027771
      cone_outer = 0.041641
      LightDisable
      type = 0
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.027771
      cone_outer = 0.041641
      LightEnable
      type = 2
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.018585
      cone_outer = 0.040802
      LightEnable
      type = 2
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.054703
      cone_outer = 0.054703
   }
}

