# Generated level definition file don't touch!
{
   3DSADD
   {
      hierarchy = 0
      add3dsfile = "P:\CULT\level1\cellartest.3ds"
      LightDisable
      type = 0
      attenuation_c = 0.500000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.027771
      cone_outer = 0.041641
      LightEnable
      type = 0
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.027771
      cone_outer = 0.041656
      LightEnable
      type = 2
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.122208
      cone_outer = 0.122208
      LightEnable
      type = 2
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.199997
      cone_outer = 0.199997
      LightEnable
      type = 2
      attenuation_c = 1.000000
      attenuation_l = 0.000000
      attenuation_q = 0.000000
      cone_inner = 0.191666
      cone_outer = 0.191666
   }
}

