# BRender Material Script
#

material = [
    identifier = "CHROME GIFMAP";
    flags = [light,smooth,environment];
    ambient = 0.2;
    diffuse = 0.500000;
    specular = 0.6;
    power = 20;
    index_base = 64;
    index_range = 31;
    colour_map = "REFMAP";
    index_shade = "shade_table";
];
