/* Generated header file for strats do not edit your changes will be lost!*/

#ifndef __STRATS_H
#define __STRATS_H

extern int STRAT_NathanEntity(int,void *);
extern int STRAT_NathanBulletEntity(int,void *);
extern int STRAT_CycleEntity(int,void *);
extern int STRAT_CycleEntityMove(int,void *);
extern int STRAT_EntityBounce(int,void *);
extern int STRAT_BoomEntity(int,void *);
extern int STRAT_WraithEntity(int,void *);

#endif


