# Materials for cube - 8-bit
#


# A plain blue texture 
#
material = [
	identifier = "BLUE MATERIAL";
	ambient = 0.05;
	diffuse = 0.55;
	specular = 0.40;
	power = 10;
        flags = [light,smooth];
	index_base = 64;
	index_range = 30;
];

