## Materials script file for test harness
##
## $Id: morph.mat 1.2 1996/12/05 12:19:45 alistair Exp $
## $Locker: $

# Smooth and flat versions of all the ramps in the test palette
#
material = [
	identifier = "red";
	flags = [light,smooth];
	colour = [255,0,0];
	ambient = 0.1; diffuse = 0.6; specular = 0.4;
	power = 20;
    index_base = 138; index_range = 31;
];

material = [
	identifier = "green";
	flags = [light,smooth];
	colour = [0,255,0];
	ambient = 0.1; diffuse = 0.6; specular = 0.4;
	power = 20;
    index_base = 74; index_range = 31;
];

material = [
	identifier = "blue";
	flags = [light,smooth];
	colour = [0,0,255];
	ambient = 0.1; diffuse = 0.6; specular = 0.4;
	power = 20;
    index_base = 42; index_range = 31;
];



material = [
	identifier = "test_texture";
	flags = [light, smooth, perspective];
	ambient = 0.10; diffuse = 0.70; specular = 0.20;
	power=20;
	colour_map = "testtex.pix";
    index_shade = "shade_table";
];


# Test environment maps
#
material = [
	identifier = "environment";
	flags = [light, smooth, environment];
	ambient = 0.20; diffuse = 0.50; specular = 0.60;
	power=20;
	colour_map = "testenv.pix";
    index_shade = "shade_table";
];


                    
