1. Put a pause after the GET READY message, then start game 2. CJ in panel should be static 3. Bomb more slower, like DJ Puff 4. When your hit, explode baddy. You flash white 5. When baddy shot, flash them white and reset your bullet. (No explode shape) 6. After baddy shot a few times, say three, blow then up. 7. Link scroll with movement of baddy bullets 8. Tidy up baddy bullet collision, explode bullet when hit wall etc ... 9. Look at CJ when he goes into panel, needs talking about 10. Make sure you cannot shoot baddy bullets. 11. Ensure that the levels are PLAYABLE, make sure the game flows 12. CJ`s chute should only appear when falling a reasonable distance 13. Look at baddys when they stop at the platform edges. 14. Use more lifts in the game,`X` direction as well as in the `Y` 15. Animate more background graphics, dripping ice, flames etc ... 16. Put ink colours in score panel and title page logo, no panel colour changes 17. Ensure that the levels arn`t bland. No big blank gaps 18. DO NOT USE FLICKERING COLOURS, it looks VERY bad on some 64`s 19. Put in the interlude screen, CJ rescues mates, show islands & next levels 20. Improve water and lava flow. Have a look at DJ Puff 21. BUG: when on lift CJ moves on his own !? (Level 2) 22. Make baddies shoot in different ways, arc throwing big small etc ... 23. Put in conveyer belts 24. Put correct colours in levels 25. Each baddy should have its own colour 26. Improve water fall 27. Volcanoe level, vines corrupted 28. When fighting end of level, walk right and CJ falls through platforms 29. When finshed a level, fade of screen smoothly, no sudden jumps. 30. Arrange baddies in an interesting way (VERY IMPORTANT) 31. Bad glitch at top of screen when CJ jumps into panel 32. Check char collision, you can jump through strange things 33. Make CJ fall slower 34. At end of level, left side of screen corrupted Juned, test the game next time, I don`t want to waste a morning doing YOUR job.