The Last Ninja

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1987-1989 System 3

Platforms: Atari 800/130XE, Amstrad CPC, Atari ST, Commodore Amiga, Tandy Colour Computer 3 and ZX Spectrum 48K

As part of the launch and release of The Games That Weren’t book, we are  adding assets and content that didn’t make it to print as bonus content to share with you.

Within the book is a detailed 12 page full story about the various unreleased 8 and 16-bit conversions of The Last Ninja by System 3. We speak to ZX Spectrum developer Phil Churchyard, ZX Spectrum artist Nick Cook, Atari ST developer Marc Rosocha, Tandy Colour Computer 3 developer Rick Adams and get extra input about the aborted ZX Spectrum development from Mevlut Dinc, who was asked to take over the project.

last ninja crash hiresshot
Crash magazine preview of the game.

Whilst researching for the book, I was buying various magazines off Ebay to make as hi-res as possible scans of the ZX Spectrum and Amiga shots that had featured in the press. Just in case they were needed for the book. Thankfully, we were blessed by having a specially created ZX Spectrum loading screen and re-created in-game screen by the hugely talented Craig Stevenson.  Here you can see it on Craig’s twitter feed: https://twitter.com/hot_piping/status/1300025940068757504

Therefore, here are all the scans I have made in their original raw form.  This includes a reconstructed and tidied up ZX Spectrum advert which was split over two pages. There are screenshots from the leaked ST edition (which feature the same graphics that would have been in the Amiga edition), a screen from the Coco 3 game and advert for the Coco 3 edition.

It is hoped that something of the original ZX Spectrum version can be recovered and made available in the future, as well as the Amiga and Coco 3 editions. If anything is, then we’ll be sure to add them here. Sadly the Amstrad CPC (to later be converted from the ZX Spectrum edition) and Atari editions were not fully started, so there is sadly nothing to find for those versions that had been planned.

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