Here is a larger overview of recent comments on the Games That Weren’t website, so you can keep up to date with any recent input from others on our various entries.
Frank Gasking on Wild Fire: Hi Niels, Fantastic to hear from you, and thanks so much for clarifying what happened to Wildfire! Love the revenge… Oct 14, 23:19
on Preppie!: Not sure about it being “impossible to port to the C64”, but we now have a competent Vic-20 version nearing… Oct 13, 13:53
on Wild Fire: Hi guys, Niels, the creator of Wildfire here. I can confirm most of what’s written, I didn’t look at this… Oct 13, 13:38
on Missile Command: There is now a homebrew port of Atari 2600 missile command. https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?p=127810#p127810 Oct 13, 11:23
on Street Fighter 2: Fantastic to hear from you, and thanks so much for taking the time to comment. I’ll add a small update… Oct 10, 15:52
on Street Fighter 2: Hi there, I kinda recall doing CPC DD1/DD2 (128k) after I did Amiga stuff, which indeed was a backtrack.. but..… Oct 10, 02:58
on European SuperLeague: I have a complete “European Superleague – Fooball Fortune 2” for Commodore 64, floppy disk version. Oct 9, 10:33
on Cloak Of Death: I made a 3d low poly: https://aykutkilic.github.io/cloakofdeath-unity/ and a clickable emulation of the game: https://aykutkilic.github.io/cloakofdeath-flutter/ I’d appreciate your feedback. Aykut. Oct 6, 14:48
on World Darts: Thanks Simon, that makes perfect sense. Perhaps in the piracy mag, they were referring to seeing the 16-bit version as… Oct 6, 01:57
on World Darts: My understanding of this is that World Darts is just the 16-bit version of 180 (which also made an appearance… Oct 6, 01:20
on Heroquest Expansion Pack 2: It’s worth noting that this expansion pack did not appear on any, even 16 bit, platforms. However, interestingly, Gremlin did… Oct 6, 00:10
on Heroquest Expansion Pack 2: Yup, it definitely would have been based on that. I just wonder how far it got, if anywhere at all. Oct 5, 17:01
on Warlord: Thanks Asphodel, hopefully it shouldn’t be long until its preserved then and thank you for the heads up! Added some… Oct 5, 16:53
on Stargate: That’s brilliant Tim, thank you so much – i’ll update the page now quickly. Oct 5, 16:48
on Heroquest Expansion Pack 2: Hi Frank You are probably aware but Keller’s Keep does exist as an expansion to the physical board game version… Oct 4, 09:35
on Atari Jaguar/CD combo unit original CAD drawings found: Since Hasbro released everything Jaguar related to the public this should be a good place to start from for an… Oct 4, 00:09
on Stargate: Here is a fixed version where you don’t lose a life when you complete a wave! PRG and D64 files… Oct 3, 01:30
on Heroquest Expansion Pack 2: I always wondered if how ‘easy’ it would be to create expansion packs based on the newer Hero Quest board… Oct 1, 03:41
on Benidorm: Popular Computing Weekly Vol. 4 No. 44 page number 4 (available on Spectrum Computing and World Of Spectrum) has a… Sep 30, 12:23
on Fish!: From my recollection the Atari 8-bit conversions had been officially dropped from the release schedule after Jinxter, so no Corruption… Sep 30, 09:29
on Warlord: also here: https://retrocollector.org/index.php?page=1&system=1&media=123456789AYZ&type=0123&col=01234&publisher=-1&title=adventure%20classic®ion=-1&box=-1&release=13062 Sep 29, 18:42
on Fish!: Richard, do you happen to know whether a port of Corruption was planned for the Atari 8-bit? Had the computers… Sep 29, 16:35
on Fish!: Yes, the CPC version was officially dropped. The Atari 8-bit had also by then been dropped fro mthe release schedule… Sep 29, 09:16
on Aurum: Hi yes that is possible. First in Haarlem and then in small place in heemstede. Sep 26, 17:22
on Stack Light Rifle games: Found a part of the manual : https://postimg.cc/CzXZkJz4 Greet Marco Sep 24, 18:38
on Hyper Rally: Hi Hank – I think we asked Mark about it a long time ago (as he’s in the “credits” segment… Sep 22, 23:00
on Hyper Rally: Hey Frank, A recent Seb’s Place video (not really recent) highlighting the career of Mark R Jones mentions he was… Sep 21, 14:32
on Strider 2: Wow, thank you so much for posting this! That’s a fantastic bit of history and really helps explain the connection… Sep 21, 10:09
on Strider 2: Ok, sad admission time. I was the one indirectly responsible for Strider 2. I was hired to work at Tiertex… Sep 20, 19:53
on Vengeance Of Zeno: That is amazing, thank you Marco – does indeed look like it was the eventual game, so I have updated… Sep 18, 12:13
on “City by the Lake”: I was confused by the youtube video but the video description helped. Thanks. Sep 18, 10:12
on Vengeance Of Zeno: Hello Frank, I found something in the manual of Starbase Defence :https://postimg.cc/cK9xJvGp Sep 17, 22:58
on Fish!: Unusually, this Magnetic Scrolls game never came out on the Amstrad CPC either. Sep 17, 17:48
on Mega lo Mania 2: That’s very cool – never seen that before! Thanks for the tip, i’ll try and check out over the weekend! Sep 15, 20:33
on Mega lo Mania 2: Not sure if you’re aware but there is a PC version / sequel (sort of) called “GigaloMania”. It was made… Sep 15, 18:26
on The Story of Virtual Tank (Virtual Boy): Thank you for adding the extra content with the raw screenshots! Do you still know how the game was played… Sep 15, 14:05
on Project Dream: I love the graphic style, it feels like a development from Donkey Kong Country but with more humanoid figures. The… Sep 10, 16:52
on The Story of Virtual Tank (Virtual Boy): No problem at all, and thanks for understanding! Hopefully there might be more to share someday. Have a great day… Sep 10, 14:07
on The Story of Virtual Tank (Virtual Boy): Of course! That is totally understandable. It is good that you are in contact with him and who knows, perhaps… Sep 10, 13:30
on The Story of Virtual Tank (Virtual Boy): Hi, Yes, I’m still in contact with Seth. I wouldn’t want to keep pressing him on it though after he’s… Sep 10, 13:10
on The Story of Virtual Tank (Virtual Boy): I see. Are you still in contact with Seth? Do you think with the recent Nintendo releases of Zero Racers… Sep 10, 13:01
on The Story of Virtual Tank (Virtual Boy): Yeah, unfortunately there were some concerns around the legal side of things and ownership of the game/IP, so the preference… Sep 10, 12:47
on The Story of Virtual Tank (Virtual Boy): Oh, that is sad :( Declined because of Copyright or what was the reason for this decision? Sep 10, 12:43
on The Story of Virtual Tank (Virtual Boy): No problem at all. Regarding a video, I did ask about this a while back, but unfortunately it was declined… Sep 10, 12:24
on The Story of Virtual Tank (Virtual Boy): Hi Mr. Gasking, that is great! Thanks for adding those items :) It is always great to see Virtual Boy… Sep 10, 12:14
on The Story of Virtual Tank (Virtual Boy): Hi Leucht, many thanks for the reminder. I will try and get a quick bonus post added soon. There wasn’t… Sep 10, 11:52
on The Story of Virtual Tank (Virtual Boy): Hi there, can you tell me if the announced bonus material “Bonus materials relating to the game will be coming… Sep 9, 14:22
on Upon Westminster Bridge: That’s fantastic Stone, thank you so much for digging out. I’ve just added to the main page and also the… Sep 8, 18:04
on Upon Westminster Bridge: I found some tiny fragments in a few PDF’s too: Computer and Video Games Issue 065 mar 87, page 61:… Sep 8, 16:47
on Thomas The Tank Engine 2: Thanks so much for getting this out after +20 years! Playing now on my Maxi C64, working well! peep peeeeep!! Sep 8, 10:38
on Upon Westminster Bridge: Ah thanks Strident! I’ll update the page quickly with the details and will credit both you and Mark. Sep 8, 10:24
on Defensive: Thanks for sharing that Philip, i’ll make a note on the page. It’s a shame they didn’t go back to… Sep 8, 10:17
on Upon Westminster Bridge: Mark Hardisty interviewed Anita for Classic Adventurer (Issue 3, see https://classicadventurer.co.uk/), where she said this about UWB: “It was my game. I just didn’t have the time to finish it. I was running around doing everything else. Every time I sat down to write it there was another crisis to solve. Programming is a very solitary activity.… Sep 8, 10:17
on Defensive: I knew Martin back in the day and remember him showing me Defensive as he was working on it. He… Sep 8, 01:30
on Missing Micro League Baseball newsletters: Hate to rain on your parade but what you have appears to be the company newsletter that was published way… Sep 7, 15:32
on Missing Micro League Baseball newsletters: Ah that’s amazing Darwin. If you’re able to make a scan for us to add to the site, that would… Sep 7, 12:18
on Star Force Seven: Thanks Fabrizio – unfortunately its saying image not available in my region. I’ll try and add sometime – was it… Sep 7, 12:16
on Star Force Seven: A similar ad appeared on C64 Tape Computing: https://i.imgur.com/6dyNrjq.jpeg , this shows a more direct commitment to the C64 version. Sep 6, 07:53
on Missing Micro League Baseball newsletters: I did buy Microleague Baseball for the c64 in 1990. Includes with the game is the Microleague Sports Newsletter. There… Sep 6, 03:47
on Escape From Colditz: Hey Ste, really good to hear from you again! It’s been a long time. We spoke many moons ago when… Sep 5, 22:06
on Escape From Colditz: I can put the record straight. I programmed the original EFC for DMS on the 64. I was working on… Sep 5, 21:39
on Raid on Romaro : Hi Frank, I found another advertisement, and in that one, the game is called Raiders of Romaro ,from NET software… Sep 4, 21:12
on Heroquest Expansion Pack 2: Hi HispaZargon – my apologies, it was an old write up when I was bad at adding scans/references. I’ve updated… Sep 4, 12:20
on Heroquest Expansion Pack 2: Hi. Please do you remember in wich issue of Commodore Format did you read such information? Thanks! Sep 4, 11:41
on Outbreak: Not a bad ‘Dr. Mario’ clone for the C64. Still a demo-version but fully playable, when it comes to the… Sep 2, 04:41
on Franko 2: No Mercy: Full timeline: 1995/1996 “Franko 2” for Amiga/PC 2002/2003 “Franko 2: No Mercy” for the Game Boy Advance (Coder: Adam Goiński)… Sep 1, 23:52
on Dungeon Keeper 3: War for the Overworld: I have fond memories of my youth, visiting the EB Games store at Woodland mall and seeing Dungeon Keeper set… Sep 1, 19:32
on Mario Bros: While not the same game, SMB was finally released for the Vic-20 today. If you have, TOR Browser: http://hqv644xf5msda4znjagr2pwpkwovcbkgcyyq62np4jglqbn23zovjuyd.onion Sep 1, 01:34
on Czarny Kruk: Hi Aggevaloz. Your submission is already prepared and scheduled to go live this Friday. As mentioned previously, I receive a… Aug 31, 13:42
on Imagic’s Moonsweeper (Commodore VIC-20) saved after 42 years!: Hi Peter, many thanks for the information, and that’s fantastic to hear that you may have recovered much of Daniel’s… Aug 29, 17:12
on Imagic’s Moonsweeper (Commodore VIC-20) saved after 42 years!: It has come to my attention that somehow the credit for MoonSweeper on C-64 has erroneously been given to Bob… Aug 27, 05:26
on Mutant Speed Demons: “Tire patterns were cycled in code for a “spinning” effect.” You’re close: Tire PALETTES were cycled… i.e. the color palette.… Aug 25, 16:38
on Combat Remix: issue 112 of The Games Machine (Italia) is regularly on Archive.org here: https://archive.org/details/the-games-machine-n-112-ottobre-1998 The game is featured in the box… Aug 24, 11:47
on DJ Hero 3: That’s brilliant, thank you so much Glitchgod for confirming it works and taking video/screenshots. I’ll update the page now with… Aug 23, 10:10
on DJ Hero 3: This is a really cool build release, Thank you to whoever dumped the disc! I tried it out and made… Aug 23, 02:52
on Galactic Software titles: Hi Havar, I think they probably were involved! Do you happen to have a copy of the Krypton Force release… Aug 19, 09:41
on Galactic Software titles: Also the mentioned Neutron Zapper got a C64 release by Krypton Force. I wonder if not the Darling brothers were… Aug 17, 23:53
on Shutter Jack: You’d think they could do that game with a Peter Parker focused Spiderman game-like doing your thing without being discovered… Aug 17, 14:35
