Recent comments

Here is a larger overview of recent comments on the Games That Weren’t website, so you can keep up to date with any recent input from others on our various entries.

  • Frank Gasking on Power Crystal: Thanks Anders for your recollections – i’ve just updated the page. I’ll ping you a quick message separately. Jan 21, 13:18
  • Frank Gasking on F1-X (Working title): I was thinking exactly that Darren when setting the page up! Jan 21, 13:14
  • Darren on F1-X (Working title): it looks very similar to the have I uncovered a few years ago. The Big End. Jan 21, 13:00
  • Anders on Power Crystal: Lovely to see the old pictures. Yes, I’m Anders, one of the programmers. It was a good couple of years… Jan 20, 19:51
  • Joe Bal on Educational and bible titles preserved: Hey Sam, that sounds amazing mate! I can’t see/access your email address here as I’m just a commenter. You can… Jan 18, 00:17
  • Sam Cook (aka CommodoreSam) on Educational and bible titles preserved: First thanks for posting this, because although I have some of this, not all of the SOGWAP offerings. It is… Jan 16, 16:46
  • Alan Malik on The Mystery Of Arkham Manor: Your right I struggled with the C64 conversion as the mapping was weird. I wrote various games and various ROM… Jan 15, 17:58
  • Frank Gasking on Infiltrator 3: Hi Nic, that’s fantastic! Thank you for digging these out and solving the case! I’ll update now and will close… Jan 14, 09:49
  • Nic on Infiltrator 3: Hi there, there where “Test Pilot” packages for the C64. Which have different versions https://retroport.de/testpilot/ Advanced Tactical Fighter, Grand Prix… Jan 13, 13:16
  • Gekidami on Resident Evil: Yep, same issue. I beat Jill’s campaign, but for Chris, I can’t advance past this point. Shame. Hope someone follows… Jan 12, 22:09
  • Frank Gasking on Rebelstar 2: Thanks Dougan, i’ll add to the page quickly! Jan 12, 10:00
  • dougan on Rebelstar 2: https://uta.pokefinder.org/Ultimate_Tape_Archive/Paste-Man_Pat_(1989_Silverbird)_%5b4558%5d/Extras/Inlay.jpg Jan 11, 12:11
  • Frank Gasking on Football Manager 97: Thanks Anders for the observation – i’ll add to the page as a suggestion and that could well be the… Jan 10, 17:15
  • Anders Carlsson on Football Manager 97: Actually it looks and plays like a reskinned version of The Boss (Soccer Boss) by Peaksoft. Perhaps compiled BASIC? The… Jan 9, 22:30
  • Frank Gasking on Thunderjaws: Hi Stefan. Good question! Where possible we do try to contact those involved in the original articles, but that usually… Jan 9, 09:32
  • Stefan Raspl on Thunderjaws: This makes me wonder: Did you ever consider contacting some of the editors/authors of the print media that did these… Jan 9, 09:05
  • Frank Gasking on Who were 80’s dev team “Softeam”?: Fixed! :) Also helped a little by directing straight to gb64.com as well to stop having to go through cloudflare… Jan 7, 20:58
  • Frank Gasking on Who were 80’s dev team “Softeam”?: Frustratingly there’s about 222 http based links. I’ll see if I can do a quick search and replace :) Jan 7, 20:47
  • Fabrizio Bartoloni on Who were 80’s dev team “Softeam”?: One minor annoyance: the link towards https://gb64.com/game.php?id=4760&d=18&h=0 is in http:// format instead of https:// , as a result the website… Jan 7, 15:37
  • Carre on Dino Crisis: You can pass my email. Jan 4, 21:30
  • Frank Gasking on Dino Crisis: That’s ok Carre – no need to apologise. If I do hear from Tim, then i’ll be happy to put… Jan 4, 00:03
  • Felipe on Resident Evil: I still cannot believe what Im seeing here! Thank you so much for sharing all these unbelievable and historical archives… Jan 3, 20:21
  • Carre on Dino Crisis: Oh I see, sorry about it. Dec 31, 21:15
  • shekhar on Deluxe Strip Poker: I think this game amazing, Dec 31, 09:26
  • Frank Gasking on The Hitchhiker’s Guide to the Galaxy: Thanks for the details Joe, and that’s a fair point about the “slightly naughty” bit. I’ll correct that now. Dec 29, 15:34
  • Joe Dredd on The Hitchhiker’s Guide to the Galaxy: The programmer contacted Pan and asked for permission, which they gave. Unfortunately they hadn’t checked with Douglas Adams and had… Dec 29, 09:58
  • Torin Doyle on Games That Weren’t – Signing out for 2025!: Hi Frank. Thanks for bring so much content in 2025. Lots of once forgotten games. Dec 28, 10:38
  • Frank Gasking on A.T.A.C: Advanced Tactical Air Command: Thanks SPBLT! I’ve just updated the page and removed both images, with credit to yourself. Much appreciated :) Dec 24, 02:15
  • SPBLT on A.T.A.C: Advanced Tactical Air Command: The two screenshots of the downed bomber crew (in the raft in the English channel or hiding in the barn… Dec 23, 21:07
  • Peter Rittwage on Thomas The Tank Engine 2: The Race: That is crazy that an Atari 8-bit port was even considered in the 1990’s. Dec 23, 12:57
  • Frank Gasking on Charlie Chaplin: Thanks Adam for the corrections, making them now :) – good point about Mark and Elite as well! Dec 22, 20:38
  • Adam Huemer on Charlie Chaplin: Mark Cooksey wasn’t exclusive to Elite Systems by that time. Besides above music he also did Forgotten Worlds and Ramparts… Dec 22, 20:33
  • Frank Gasking on GTW64 Christmas update 2025: Hi LiqMatrix – thank you so much for the incredibly kind words, it genuinely means a lot. I honestly just… Dec 22, 17:23
  • LiqMatrix on GTW64 Christmas update 2025: Frank, You have had an exceptional year of recoveries. Some have overlooked/ignored your finds in their news feeds, some have… Dec 22, 15:02
  • Murray on Crackdown V1: Have to wonder if U.S Gold exhibited their usual patience for shovelling something out “quick” with it being good a… Dec 22, 13:11
  • Frank Gasking on Resident Evil: That’s fantastic, thank you David! Just updated the page and added the video links. Gradually i’ll try and add any… Dec 21, 21:27
  • Frank Gasking on Dino Crisis: Hi Carre, I do – though I can’t pass out email addresses without permission i’m afraid. If I get a… Dec 21, 21:04
  • carre on Dino Crisis: Do you have his email so I can try to contact him? Dec 21, 18:00
  • Chris Abbott on Mugsy (ZX81) + Adding Blocks/RBS (C64): Another incredible find :) Dec 21, 16:34
  • David on Resident Evil: You’re most welcome! I’ve also found the E3 video. Wish I knew where it was cut from to confirm it’s… Dec 20, 23:26
  • Frank Gasking on Dino Crisis: Thanks Carre – I emailed Tim last year, but didn’t hear anything. I’ve tried again, so fingers crossed! Dec 19, 22:24
  • Carre on Dino Crisis: I’ve heard that Tim Hull claims to have a copy on his hard drive. Someone said he also has a… Dec 19, 21:30
  • Frank Gasking on Catacombs: That is amazing Andrew! Is there any way you could help preserve it to add to the site sometime? Dec 19, 16:00
  • Frank Gasking on Resident Evil: That’s great to confirm – thanks Shork! I’ll update the page a bit later with the info. Dec 19, 11:43
  • Frank Gasking on Resident Evil: Thanks Miguel – i’ll add a note to the page regarding what you’ve found. Dec 19, 11:41
  • Frank Gasking on Resident Evil: That is amazing, thank you so much David! Once I get a moment today, I’ll update the page with what… Dec 19, 11:41
  • Simon Butler on Resident Evil: I think zombies were all we had. It was very much being developed on the fly, seeing what worked and… Dec 19, 10:42
  • David on Resident Evil: Do you recall what the cast of enemies was for the port? There is also a screenshot showing one of… Dec 19, 03:12
  • shork on Resident Evil: I managed to beat Jill’s campaign! Some of the later interact positions are ridiculously precise but for the most part… Dec 19, 02:19
  • David on Resident Evil: Following up on my YouTube comment. Here is a zip of some screenshots from the official Virgin Interactive press kit… Dec 18, 23:09
  • Andrew Hornsby on Catacombs: I still have the PET version of this. I got it as a 12th birthday present which was very exciting… Dec 18, 23:00
  • residentboy on Resident Evil: yes, It was that, The 40 global sprite limit can be mitigated with flickering and some programming tricks, but the… Dec 18, 19:16
  • Miguel Rhodi on Resident Evil: I played Chris’s campaign, but the door that is supposed to open with the flamethrower doesn’t open at all. I… Dec 18, 16:25
  • Simon Butler on Resident Evil: Unless I’m mistaken, I was allowed to have tall sprites but not wide sprites, which is why everyone falls to… Dec 18, 16:06
  • shork on Resident Evil: the zombies falling over would’ve also been challenging to look right from different perspectives Dec 18, 15:14
  • shork on Resident Evil: thank you, just pressing A in the area in front of the piano (specifically near the wall on the right)… Dec 18, 14:53
  • Danny C on Resident Evil: Hey Shork, I’ve just tested again there as I had a save file heading back to the mansion after the… Dec 18, 08:58
  • Danny C on Resident Evil: Hey Simon, I just wanted to say thanks so much for all the work you contributed to make this game… Dec 18, 08:34
  • Danny C on Resident Evil: Hey so it was kind of dumb luck for me so I explored the grave and nothing worked to get… Dec 18, 08:09
  • shork on Resident Evil: Hi, I tried playing Jill’s campaign tonight and got stuck after the second snake fight, how did you get the… Dec 18, 02:28
  • Frank Gasking on Resident Evil: Thanks Shork! I’ll add some of the notes you’ve found so far – hopefully in the future someone might be… Dec 18, 02:02
  • Frank Gasking on Resident Evil: Thanks Danny, and thanks also for testing and confirming! I’ll update the page to confirm this! Dec 18, 02:01
  • shork on Resident Evil: I tried to beat the game and it seems like it’ll softlock after the Yawn 2 fight, since the cutscene… Dec 18, 00:37
  • Danny C on Resident Evil: Just wanted to say thanks so much for sharing this build of the game. I tested this tonight and did… Dec 17, 22:55
  • Ali on Resident Evil: Man, back then I was so disappointed to learn the game got cancelled. With little access to the internet, I… Dec 17, 22:14
  • Joey Diggs on Resident Evil: Sprites look great Simon! It is so crazy that so much work gets done and yet the project doesn’t get… Dec 17, 16:07
  • pirateseph on Resident Evil: I’m pretty sure there’s no censorship behind the zombies dying on their knees. They did it like just to keep… Dec 17, 11:59
  • Simon Butler on Resident Evil: Good to see my sprites again after all these years. It wasn’t the most fun I’ve had on a project… Dec 17, 09:23
  • Joe Bal on Educational and bible titles preserved: Oh should add that I got a bunch of other related items available for download on my BBS that are… Dec 16, 03:45
  • Patai Gergely on My Day On The Highway: Hey, no worries! I generally prefer to keep my full name in its native form even if it can cause… Dec 15, 21:48
  • Frank Gasking on My Day On The Highway: Hi Gergely, my apologies – I have changed the single reference to “Patai” in the text to “Gergely”. Should I… Dec 15, 16:11
  • Patai Gergely on My Day On The Highway: Just for the record, Patai is my family name, Gergely is my given name. Hungarian names are big-endian. ;) Dec 15, 16:07
  • Joe Bal on Educational and bible titles preserved: Hey Mark, Mike Miller who made it is still around too, I reached out to give him some props for… Dec 15, 12:52
  • Frank Gasking on The Godfather: Hi Nik, that’s amazing about the hidden tunes in there – great spot and a lovely bonus at least from… Dec 15, 10:44
  • Frank Gasking on First Strike: Thanks so much Fabrizio – just updated the page :) Dec 15, 10:42
  • Fabrizio Bartoloni on First Strike: In 1984 the first strike doctrine referred to a preemptive surprise nuclear attack employing overwhelming force from USSR to USA… Dec 15, 10:12
  • Fabrizio Bartoloni on First Strike: There is a screenshot of First Strike at the bottom of this ad from Run issue 06, June 1984, page… Dec 15, 10:08
  • Apollonia93 on The Godfather: Nik here again, super late response from me. FWIW, Justin unfortunately never responded to me… Nothing in the Sega version… Dec 15, 02:20
  • Rob Hawkins on The Big End: As a fan of top down racers on my A1200 I’d love to see this. Hopefully another update soon if… Dec 14, 13:20
  • Frank Gasking on Warp One: Thanks Fabrizio, just updated the page with the suggestion and details. Dec 14, 11:31
  • Fabrizio Bartoloni on Warp One: Swedish Wikipedia entry for Greve Graphics (see https://sv.wikipedia.org/wiki/Greve_Graphics ) says: “Supercan (1986) Tillsammans med Soldier One utvecklades spelet Supercan, ett… Dec 14, 10:57
  • Frank Gasking on Infinite Inferno: Ah that’s interesting! Thanks for sharing Gab72! So it seems that it just got leaked to the cracking scene, and… Dec 13, 21:35
  • Frank Gasking on Skateball: Thanks Gaz and sorry for the delay! Just updated the page with a summary of the details you’ve dug up… Dec 13, 21:34
  • Frank Gasking on Channel 8 Software games: Thank you so much Alastair! I’ll get the page updated now. Sorry for the delay too – just starting to… Dec 13, 21:20
  • Frank Gasking on Albyon: Thanks Fabrizio! Added a scan and updated the page! :) Dec 13, 21:19
  • Frank Gasking on Pegasus And The Trials Of Perseus: Thanks Fabrizio – this is great work! Updated the page with the details, plus extra scans! I’ll get adding First… Dec 13, 20:02
  • Frank Gasking on The Big End: Hi Tony. Stainy (who helped with this recovery from Craig) had tried to reach out to Adrian I believe -… Dec 13, 16:59
  • tony aksnes on The Big End: hang on guys, check with Adrian Brown , or i can.. i saw videos of it back in 2020, much… Dec 13, 16:52
  • Mark Kuberski on Educational and bible titles preserved: Thanks so much for having this available NIV and KVJ, I’m going to buy the Commodore 64 Ultimate on January… Dec 13, 15:34
  • Fabrizio Bartoloni on Albyon: The aforementioned ad was at page 121: https://archive.org/details/asm_magazine-1989-67/page/n119/mode/2up . The GB64 entry for “Die Fugger” (see https://gb64.com/game.php?id=2977&d=18&h=0 ), the other… Dec 9, 19:37
  • Fabrizio Bartoloni on Albyon: FWIW in a later issue of ASM (67/1989) there was an ad, in German of course: ” Die Programmierer von… Dec 9, 19:24
  • Fabrizio Bartoloni on Pegasus And The Trials Of Perseus: The GB64 I forgot to mention (facepalm): https://gb64.com/game.php?id=2837&d=18&h=0 Dec 9, 10:00
  • Fabrizio Bartoloni on Pegasus And The Trials Of Perseus: Addendum: via this GB64 entry on another Tymac game we learn Game Gems was employing Charles Teufert as a programmer… Dec 9, 09:57
  • Gab72 on Infinite Inferno: I too have that one, since 1985 or 1986. It is a copied diskette not an original one, and it… Dec 8, 22:45
  • Stooart on GTW Highlight No.15: Games That Weren’t talk at Zzap! Live: Superb as ever, Frank. May you have a most lovely Christmas, Sir. Dec 8, 18:46
  • Fabrizio Bartoloni on Pegasus And The Trials Of Perseus: Pegasus and the other talking games by Tymac were presented at CES 1984 and developed by Game Gems Inc. according… Dec 8, 11:21
  • Gaz Spence on Skateball: Apologies Frank, but it seems that a French-only version of Skateball was released for the Amstrad in 1989, but it… Dec 5, 11:59
  • Gaz Spence on Skateball: The release history of this game is bonkers. The first magazine reference I can see that relates to Skateball is… Dec 5, 11:45
  • Alastair on Channel 8 Software games: These titles were discussed in a CASA thread back in 2012. There was a surprising development in 2013 that led… Dec 4, 22:24
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