Recent comments

Here is a larger overview of recent comments on the Games That Weren’t website, so you can keep up to date with any recent input from others on our various entries.

  • Sulik on ‘Allo ‘Allo! Cartoon Fun!: Could someone help me figure out the value of this game? I’d like to sell it, but I don’t know… Jul 11, 18:20
  • Frank Gasking on Donald Duck’s Bakery: Thanks Lance! Oddly I had put that scan on the C64 post, but not this one! All fixed and added… Jul 10, 19:08
  • Frank Gasking on Arcade Wizzard: Thanks Andrew! Not sure why I didn’t add the full Zzap preview earlier and only the preview shots. Now done… Jul 10, 19:08
  • Lance Ewing on Donald Duck’s Bakery: Hi, There is a “Sierra Star” newspaper article, dated 28th June 1984, that mentions Donald Duck’s Bakery. What it says… Jul 10, 15:03
  • Andrew Fisher on Arcade Wizzard: The ZZAP! 64 preview is in issue 43, November 1988 – page 152 https://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=043&page=152&thumbstart=145&magazine=zzap Jul 10, 12:25
  • MartinBrentnall on Spindizzy V1: Do you still have any contact information for Paul Shirley? I work on a free/open source remake of Spindizzy for… Jul 9, 22:55
  • Ianto Kane on Two Long Lost Commodore PET Adventures Recovered After 45 Years: Both games are very good. I think text adventure/IF games are the most under-rated computer game genre. Jul 7, 15:55
  • Frank Gasking on Leisure LINCware: No problem at all and that’s great news! Hope to hear more soon and good luck! Jul 5, 21:06
  • Marcel Lansing on Catacombs: Recovered after 45 years! https://www.commodoregames.net/catacombs.asp Jul 5, 20:51
  • Frank Gasking on Masters of the Universe – The Super Adventure & The Arcade Game: Thanks Luca, just updating the page with the additional bits and pieces and a link through to the page. Really… Jul 5, 20:34
  • DD Thornton on Leisure LINCware: Thank you so much for bringing The LINC into the spotlight after all these years. We were so innovative and… Jul 4, 22:00
  • Elon on The Lost World: so wait, is there a way to now download/play The Lost World! such a blast from my childhood! Jul 4, 21:49
  • Luca/FIRE (Luca Carrafiello) on Masters of the Universe – The Super Adventure & The Arcade Game: Also, once again – like in the Elite Systems’ GTW – the instructions leaflets talk more than a thousand clues.… Jul 3, 10:05
  • dlfrsilver on Raiden: Well it’s been a long time since i contacted Adrian Hirst regarding the Amiga version. It’s 100% up to him,… Jul 1, 18:26
  • Andrew Seed on Raiden: Seeing as Atari paid for Jag and PC versions . I am guessing here but with their bad financial status… Jun 30, 11:30
  • Frank Gasking on Zambeezi: I agree – I think there is more to come from this. I wonder if Anthony Guter might know more? Jun 30, 01:58
  • Frank Gasking on Raiden: Thanks Andrew for confirming. Was the Amiga version canned due to the dwindling market? I’m hoping that Adrian may still… Jun 30, 01:48
  • Gaz Spence on Zambeezi: I don’t think we know the full story yet – I would love to see evidence that shows Pocket Change… Jun 30, 00:32
  • Andrew Seed on Raiden: the Amiga version and Dos versions were both ported from the atari versions. It was started off on the Falcon… Jun 29, 19:49
  • Frank Gasking on Raiden: That sounds promising – hopefully dlfrsilver can try again at some point to obtain the game and that Adrian is… Jun 29, 13:05
  • rygar on Raiden: Adrian Hirst have DAT tapes with full version for Amiga. More info here: https://eab.abime.net/showthread.php?t=14216&page=4&highlight=Adrian%2AHirst Jun 29, 12:57
  • Peter Rittwage on Scraper Caper: I think Atari would have had a problem with the isometric version. It is way to close to Crystal Castles. Jun 27, 14:41
  • Frank Gasking on Quantarallax: Thanks Shane, all fixed :) Jun 27, 03:11
  • Shane Mussell on Quantarallax: One last correction although Richard met Ash and Dave a few times, he lived quiet far away in Surrey. Jun 26, 09:40
  • Frank Gasking on Quantarallax: No worries at all Shane, and thank you so much for sharing details about both games. I’ve updated Quantarallax accordingly,… Jun 25, 11:08
  • Shane Mussell on Quantarallax: Sorry not sure how so many spelling mistakes crept in there, it almost reads like my old demos from the… Jun 25, 10:53
  • Shane Mussell on Quantarallax: Hi Frank, So it was me Shane that used to live around the corner from Ashley, he lived In priory… Jun 24, 16:19
  • Frank Gasking on Resident Evil: Not entirely sure – it looks like they were supplied a lot of raw assets to then scale down to… Jun 23, 01:55
  • Milo Rodriguez on Resident Evil: Woah, what’s gf2.png, in the asset gallery? An orthographic on the mansion? where did the devs get this? Jun 23, 01:45
  • Q on Gilbert Goodmate: The style has always been like that from the Windows Phone/2001 ver, hasnt changed Jun 23, 00:22
  • Frank Gasking on Space Vegetables Corp: Thanks Zoë! Will add a quick note to the page :) Jun 22, 10:46
  • Zoë Blade on Space Vegetables Corp: Yes, this one was definitely for Microvalue — Demon Blue’s inlay card says to look out for Space Vegetables. Jun 22, 10:39
  • Peter Rittwage on Arcade Wizzard: Also, this game only works in PAL. In NTSC, it will lock up as soon as you exit the change… Jun 21, 02:22
  • Frank Gasking on Arcade Wizzard: Hi Daniel, thanks so much for confirming. So, we only thought there were about 4-5 tables, but were not 100%… Jun 20, 20:54
  • Daniel SA on Arcade Wizzard: Hello, you wrote that there are 4-5 tables accessible. That is wrong. You can always play these 9: TOPSPIN: Hot… Jun 20, 17:23
  • www.atarimania.com on Sketch Prototype (Atari) Preserved: Not really sure what you’re trying to say, could you elaborate? Whether this title was originally Jim Dunion’s own tool… Jun 18, 13:31
  • paul on Sketch Prototype (Atari) Preserved: just seems like his own tools , released if you look at the other stuff put out. CDU paint for… Jun 17, 13:04
  • nickham13 on Escapeque: i like video games i guess Jun 16, 21:39
  • Toppy on Escapeque: P.S. This isn’t the first time Stavros had contacted people from the Amiga demoscene to help with his projects; the… Jun 16, 18:17
  • HBH on Commodore 64 games preserved: So nice to see that you were able to get clean copies of both. Doing my best to keep everything… Jun 16, 11:00
  • Frank Gasking on Time Crystal: Hi Daniel – no worries at all :) It’s definitely worth checking with us, as it could have been something… Jun 16, 09:25
  • Daniel Melendez on Time Crystal: Ok Ignore a delete these two last messages … The age makes me forgot what I did a few years… Jun 16, 08:42
  • Daniel Melendez on Time Crystal: Hi! I don’t kwno if I already sent it to you “officially” throught the web, but we can’t see a… Jun 16, 08:26
  • Frank Gasking on Test Master 2: Thanks for taking a look Fabrizio – it could well be the same game, and its interesting that Cricket Master… Jun 15, 09:57
  • Frank Gasking on The Sentinel 2: That’s very interesting! Would love to learn more sometime to add a page on the site. By the looks of… Jun 15, 09:52
  • Fabrizio Bartoloni on Test Master 2: I tried looking into it and it looks a bit intricated: GB64 list Test Master as a 1990 Challenge software… Jun 14, 19:14
  • Darius Zilla Kohl on The Sentinel 2: I was wondering, I am huge fan of The Sentinel, and back in the day, following posts over the world… Jun 14, 17:05
  • Frank Gasking on Nimitz: Thanks Fabrizio – just added, but also updated what happened to this one in the end too. Jun 13, 20:25
  • Fabrizio Bartoloni on Nimitz: The illustration was made by Steinar Lund ( https://www.exotica.org.uk/wiki/Steinar_Lund ) and later recycled as the cover for the book ‘Defcon… Jun 13, 11:55
  • Fabrizio Bartoloni on Ninjanimal: being 1990 it’s safe to assume it was due for 16 bit first and then converted to C64 but the… Jun 13, 08:41
  • Frank Gasking on Ninjanimal: Thanks Fabrizio – looks like I need to create an ST/Amiga entry! I’ll make a note! Jun 12, 21:27
  • Frank Gasking on Hagar The Horrible: Thanks Iain! Not sure why I didn’t add that a lot earlier! Jun 12, 21:22
  • Iain on Hagar The Horrible: Advert in Zzap!64 issue 89: https://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=089&page=068 Jun 12, 19:39
  • Fabrizio Bartoloni on Ninjanimal: Ninjanimal demo on Atari ST is available for download here: https://www.atarimania.com/game-atari-st-ninjanimal_31454.html , a couple Amiga shots in this other thread:… Jun 12, 18:52
  • Andrew Fisher on Dungeon Keeper 3: War for the Overworld: Fascinating, I was a big fan of the original but never tried the sequel. A shame that this series came… Jun 12, 12:12
  • Frank Gasking on Parasol Stars: Thanks very much Iain! Just updated the page :) Jun 12, 11:32
  • Frank Gasking on Æon_Flux: That’s brilliant, thank you Hoagie! Just adding now with credit :) Jun 12, 11:17
  • Frank Gasking on Bad Max: Thanks Hoagie, i’ll ping Michel a message! Jun 12, 11:12
  • Iain on Parasol Stars: There is a slightly different version of the advert above, without the review text: https://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=083&page=002&magazine=zzap Jun 11, 22:51
  • Hoagie on Æon_Flux: There’s a four-page preview in Playmag 5 (7/1996), p78! Jun 11, 22:03
  • Hoagie on Bad Max: Michel Martin wrote hundreds of books about computers and programmation (and even a strategy guide for Quake) and he’s still… Jun 11, 20:39
  • AMItac on Tarot: So young and doing a Game. Respect. AMItac^TSA^DevLab-TSA^TRISTAR Jun 11, 18:06
  • Frank Gasking on Evil Garden: It would help if I read wouldn’t it? :-D I do wonder some days what my brain is doing half… Jun 11, 15:31
  • The Creator on Evil Garden: This mystery is explained in the “Creator Speaks” section. Jun 11, 14:39
  • Matt on Rookies: Hopfully we get a reponse, would love to see a follow up to this article! https://amr.abime.net/amr_popup_picture.php?src=amiga_power/magscans/ap16_1992_08/021.jpg&c=40138 Jun 11, 07:48
  • bugjam on Bad Max: Cover art by Edika!!! <3 Oh, I would really like to play this on C64.. Jun 9, 21:54
  • Frank Gasking on Resident Evil: No problem at all and thanks for the kind words :) Jun 9, 00:12
  • Brady on Resident Evil: understandable what they did and the effort it would take. thanks for taking a look. the video did seem a… Jun 8, 21:26
  • Frank Gasking on Resident Evil: I’d imagine it should be simple enough to do, just the music trigger needs switching off. If we get some… Jun 8, 21:03
  • Frank Gasking on Resident Evil: Ah, I think what they’ve done is taken clips from the SceneNMusicPlayer hack from the hacks download, and then recorded… Jun 8, 21:03
  • Brady on Resident Evil: if that’s some odd manipulated version that is unobtainable would it be possible to disable music entirely and only have… Jun 8, 18:08
  • Brady on Resident Evil: https://youtu.be/I3SgV_Xxrn4?si=pWL_fh0xpgzwMxlm also the jill sandwich line is present in the version i linked from youtube but appears later due to… Jun 8, 18:01
  • Brady on Resident Evil: thank you so much for the reply, fast too. you’re a good guy. this is the video i saw. https://youtu.be/I3SgV_Xxrn4?si=pWL_fh0xpgzwMxlm Jun 8, 17:53
  • Frank Gasking on Resident Evil: Hi Brady, this is the final version of the game as its from the point when work on the code… Jun 8, 17:44
  • Brady on Resident Evil: is there a version of the rom with more than one music track? the version i’ve been playing for months… Jun 8, 16:14
  • Frank Gasking on Tycoon Tex: Thanks Andrew! Just updated :) Jun 8, 12:58
  • Andrew Fisher on Tycoon Tex: Plus/4 World credits Matthew Clarke for the graphics on the C16 version of Tycoon Tex – presumably they were transferred… Jun 8, 11:50
  • Andrew Fisher on Dork’s Dilemma: There does seem to be an issue with this preview version. Sometimes the enemies appear as squares/lines rather than a… Jun 8, 11:48
  • Frank Gasking on Mindbending Aliens From Hyperspace: Looks like I updated everything apart from actually add the scan! :D Fixed! :) Jun 8, 10:39
  • Fabrizio Bartoloni on Mindbending Aliens From Hyperspace: I don’t see it… maybe it’s still in some draft? Jun 8, 10:04
  • Frank Gasking on Rookies: Hi Matt, we reached out to Andy Green – but haven’t heard back yet. We’ll keep trying over time and… Jun 7, 21:17
  • Frank Gasking on Thunder Light: Thanks Romero. Had a check – and they seem to be basically the same version, but different cracks. There’s an… Jun 6, 20:05
  • Frank Gasking on Thunder Light: Are they not the actual developers do we think? I wasn’t sure, as there’s suggestions online that it was a… Jun 6, 20:04
  • Frank Gasking on Mindbending Aliens From Hyperspace: Thanks Fabrizio – just added the scan :) Jun 6, 19:54
  • Romero on Thunder Light: The game is still available in the csdb archives. https://csdb.dk/search/?seinsel=all&search=Thunder+Light&Go.x=0&Go.y=0 Jun 6, 13:58
  • Matt on Rookies: Has there been any update on this one? I remember seeing previews of this as a kid way back when,… Jun 6, 01:14
  • Merman on Thunder Light: It looks like this is a cracked version of the game, with the Swedish group Xenon changing the names on… Jun 5, 16:29
  • Fabrizio Bartoloni on Mindbending Aliens From Hyperspace: Italian game magazine K from March 1992 listed it as announced at page 112 of this PDF: https://www.old-computer-mags.net/oldmags/20/K/473 Jun 5, 13:29
  • Toppy on CatGun: Victory Mission G: A friend of mine recently procured a 320kbps CBR MP3 rip of CatGun’s entire soundtrack (that includes tracks that aren’t… Jun 5, 04:13
  • Frank Gasking on Bounty Hunter: No problem at all. That’s good to hear there are more parts overall – I would be interested to see… Jun 4, 15:02
  • VideogamEndingsDatabase on Bounty Hunter: Thanks! i was curious to see if the game endend somehow and tried using saves, but seems impossible to go… Jun 4, 13:14
  • Frank Gasking on Dungeons and Magic: Thanks Professor Chaos, really appreciated and i’ve just updated the page with the new details with credit to yourself. Thank… Jun 3, 19:30
  • Professor Chaos on Dungeons and Magic: “Chipsi” is programmer and artist Boris Müller (also a member of “The Warriors” and “Ability”), “Macho” is artist Bernd Waldraff,… Jun 3, 19:01
  • Frank Gasking on Bounty Hunter: Ah apologies – i’ve forgot to mention that you will need to first run CPM. First type “|cpm” (without quotes)… Jun 1, 13:59
  • VideogamEndingsDatabase on Bounty Hunter: sorry, i’m not very familiar with cpc. i tried to load disk file but it gave me “direct command found”..what… Jun 1, 11:45
  • Frank Gasking on Davka Software: Amazing, thanks Bugjam! :) May 31, 16:49
  • Frank Gasking on The Sanctuary: Whoops! Not sure how I did that, but all fixed – thanks Iain! May 31, 15:55
  • Iain on The Sanctuary: You forgot to add the scan of the advert? https://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=49&page=49 May 30, 18:59
  • bugjam on Davka Software: Let me check with the cracker. IIRC it wasn’t copy protected, so we can send over a .d64 of the… May 28, 06:58
  • Alain Decayeux on Spindizzy V1: Awesome! I loved playing Spindizzy in 1986 on my Amstrad. Later, I found an Amstrad emulator and was able to… May 25, 16:32
Share this page: