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Bushido Warrior

1988 Ariolasoft / U.S. Gold

Platform: Atari ST, Commodore Amiga, PC, Amstrad CPC, ZX Spectrum and Commodore 64

Bushido Warrior (or potentially just Bushido) was a new oriental themed Gauntlet clone that was due out for a wide number of platforms, published by Ariolasoft/U.S. Gold. The Commodore 64 edition is already well documented via our GTW64 page.

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A very rare screenshot of the Atari ST edition of the game. Sadly still at large!

Although a Gauntlet clone, it was more than just a clone – and it seems that the entire 16-bit editions may have been based off the Gauntlet conversion codebase. Computer and Video Games magazine spoke with the ST developers, Graham Lilley and Teoman Irmak in August 1987. Continue reading

Posted in: Amiga, Amstrad CPC, Atari ST, Commodore 64, PC, Reviews, ZX Spectrum | Tagged: | Leave a comment

Skitchin’

1994 Ocean Software

Platforms: Commodore Amiga 500, 600 and 1200

Yet another Ocean Software title goes into the GTW archive, and this time a conversion of Electronic Arts’ Skitchin’, which had been released on the SEGA Megadrive the same year, and was a sort of Road Rash on skates.

skitching boxart

Ocean had been converting a number of Electronic Arts titles already, so this was just another in a line of titles being done at the time for the Amiga. Continue reading

Posted in: Amiga, Reviews | Tagged: | Leave a comment

Into The Shadows

1996 Scavenger / Frozen Moose Entertainment

Platforms: PC DOS, Sony PlayStation and SEGA Saturn

Into the Shadows (ITS) was a 3D fighting game, originally scheduled for release in 1995, and was being programmed by Magnus Högdahl and Fredrik Huss, with graphics by Mikko Tähtinen and music by Magnus Högdahl.

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The game originally came from the Swedish demo group Triton, who then were contracted by Scavenger to further develop the game. The basic plot according to this old webpage, was that an evil Wizard has kidnapped a baby and you must save them by killing the wizard, freeing the child, and saving the world. Continue reading

Posted in: PC, PlayStation, Reviews, Saturn | Tagged: | 1 Comment

Peter Pan’s Daring Escape

1984 Roklan / Walt Disney / Atari

Platform: Atari 400/800

Our next title was confusingly referred to under a number of different titles, including Captain Hook’s Revenge and Peter Pan’s Daring Journey. In a CES 1983 show, it was reported by Popular Computing Weekly (January 1984) that Atari that they had linked up with Walt Disney to produce a two-part game.

Portland Atari Club newsletter in October 1983 revealed that the game was to be an educational title, but little else about the game was really known about. Various sources online linked the game to Roklan as the developer. Continue reading

Posted in: Atari 400/800, Reviews | Tagged: | Leave a comment

Adventure of the MummyHead

1991 Taito

Platform: PC Engine

Adventures of the MummyHead is a neat looking platformer that was due for release by Taito in 1991 for the PC Engine.

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By the looks of things, you were in control of a body with a detachable mummy head, which has very strong vibes of Magical Hat no Buttobi Tābo! Daibōken (or Decap Attack as it was known in Europe) for the SEGA Mega Drive. Continue reading

Posted in: PC Engine, Reviews | Tagged: | Leave a comment

Unnamed Psygnosis Soccer game

1993 Psygnosis

Platform: Super Nintendo

Sometimes Games That Weren’t get tagged in social media onto certain posts where others highlight unreleased games, and this was the case with our next entry – an unnamed Psygnosis Soccer game for the Super Nintendo.

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Nintendo Magazine System gave what seemed to be an exclusive preview in issue 14 of their magazine in November 1993, showing screenshots of the game running. The game seems to be played from a side-on viewpoint, but using Mode-7 to give a tilted 3D perspective and have the camera move up and down with the players.

At this point, there was no name given to the game, and according to the preview the game was still a little rough around the edges and nowhere near complete. However, it was reported to be very fast and playing rather smart and the magazine suggested that it could be one to watch for. Continue reading

Posted in: Reviews, SNES | Tagged: | Leave a comment

GTW64 March 2024 update

A slightly smaller update this month, as we focus efforts on preserving the rest of Archer Maclean’s disks and also the Micro-Antics collection for the VIC-20. However, still plenty of new content to take a look at – including the recovery of the lost Breakdown loading screen, a number of educational title findings, a strange Ocean Software game done for TV and more.

Breakdown loading screen found!

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Missing for over 30 years, the lost loading screen for Breakdown that wasn’t included with the Zzap!64 covertape game, but shown in the magazine pages has been recovered thanks to Icon / The Preservers:

Breakdown lost loading screen

2 new entries added

Many preserved titles and a nice new Ocean oddity too:

AnglerSoftware for Schools titles

10 updates added

Body SlamCaveman NinjaChariot Race 64Last Ninja V1QuizerRace Through SpaceSunburst Communications titlesUndeadField of Fire, Piracy (C128)

Posted in: Commodore 64, GTW64 news | Leave a comment

Rocket Rescue

1993-1994 Hot-Shot Entertainments

Platforms: Commodore Amiga, PC, SEGA Mega Drive and Super Nintendo

Our next entry into the archives is a bizarre title which seems to have got around in various magazines, and across a number of platforms – each showing the same set of screenshots.

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Rocket Rescue was due for release from Colchester based Hot-Shot Entertainments, and was described as an “original concept” game where you have to control a rocket ship, negotiate forcefields and weather conditions, and destroy all enemy predators.

There were plans for 100 levels, keyboard or joystick controls, Parallax scrolling, power-ups and weapons, a game save feature and digitized sound effects. Continue reading

Posted in: Amiga, Mega Drive, PC, Reviews, SNES | Tagged: | Leave a comment

A tribute to Micro-Antics

1982-1983 Paul Hope

Platform: Commodore VIC-20

It is surprising how emotions can run high, and the warm fuzzy memories flow when playing games from your childhood – and playing Chariot Race by Micro-Antics on the Commodore VIC-20 is no exception. I have always had a real soft spot for the Commodore VIC-20, and Chariot Race was a mind-blowing title for an unexpanded machine, but ferocious fun too.

Our article is a tribute to this wonderful game, but crucially its vastly talented, and sadly late, author Paul Hope. We also celebrate the completion and release of a fully preserved collection of Micro-Antics titles, after over a decade of trying to track down all the missing and unpreserved games, and reveal an unreleased game at the end too.

First of all, lets take a look at the game which put Micro-Antics firmly in people’s hearts and minds, followed by a brief history of the company from the Hope family, and how Paul Hope once conquered the Commodore VIC-20 during the early days of home computing.

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The amazing Chariot Race, which put Micro-Antics firmly on the map.

If this is the first time you have heard of Chariot Race, then fear not – we have you covered. Featuring very large chariot racer characters, you control Sinister and Dexter, and must navigate your way through a sea of vertically scrolling chariot traffic. Although the game always starts as a simultaneous 2-player game, you can play on your own too – the second player just crashes out pretty quickly. allowing you to continue. Continue reading

Posted in: Commodore, Features, Vic 20 | Tagged: , | 6 Comments

Prehistorik Kart

2001 Titus Interactive

Platform: Nintendo Game Boy Advance

Prehistorik Kart is a new entry into the GTW archives that should have a compilation bonus title to go along with the Nintendo Game Boy Advance release of Prehistorik Man – a 1995 Titus title that was released originally on the Super Nintendo.

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When the Game Boy Advance update was planned, it was clear that Titus felt that there needed to be something a little extra included, and the plan was for a spin-off Mario Kart clone based on the franchise.

Continue reading

Posted in: Game Boy Advance, Reviews | Tagged: | Leave a comment