Documenting unreleased, cancelled and prototype video games.
Welcome to Games That Weren't!
We are an unreleased and cancelled video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.
Also known as: A.T.A.C: Advanced Tactical Air Command – The Secret War Against Drugs
MicroProse’s flight sim, A.T.A.C: Advanced Tactical Air Command was previewed for the Amiga in various magazines back in 1992, but was sadly only to get a DOS release in the end. It seems that the PC edition was released first, and an Amiga conversion was following. The developers were none other than Argonaut, who had a rich history with 3D developments.
Described as a simulation/strategy game, the title sees you as a Supreme Commander of an entire anti-drugs campaign. At your disposal are an entire army of undercover infiltration agents, two fully armed attack helicopters, four F22 stealth fighter/bombers and a secret base tucked away in South America. Continue reading →
Not a massively early version as such, but contributor Bruce Coates has highlighted that the Commodore User review of Target Renegade seems to have the baseball bat as a weapon in the other levels in the game.
In the version released, it seems that you can only pick up a baseball bat on the first level – and such pick ups don’t exist from that point on. In the CU review, there is even suggestion of being able to pick up a stick as a dropped weapon. Continue reading →
OK, so not as big an update as last month, but still a sizable one none-the-less, and with two very important additions. A total of 14 completely new entries too to further increase the size of the C64 archive, along with 11 updates overall and two very special findings! Many of the new entries are for titles which may well be out there, just not yet preserved. Can you help us find them?
Total Recall V1 and Wreckers recovered!
The big news of the month was the recovery of both the long lost first version of Total Recall from Active Minds (missing for 33 years), and a surprise start of a conversion of Wreckers by Denton Designs. Download both for yourself!
Considered vapourware, Denton Design’s Wreckers for the Commodore 64 has been recovered in its final build state.
Before you get too excited, sadly the game was only in development for a very short period of time – and essentially what we have is a tech demo showing a navigable game map. There are no playable elements and there is limited map collisions.
Though considering that just a year ago we were doubtful that a C64 conversion ever existed, this is a lovely surprise.
It is perhaps unsurprising that a game as ground breaking as Lemmings would inspire a series of other inventive puzzlers, which seem to share some DNA in places. Diggers was one such title, where you control a mining team trying to get precious minerals.
Scoring well with magazines at the time, it comes as no surprise that a sequel was put into motion. The same developer, Toby Simpson would get to work once again to try and improve on his original success.
Many issues that were found with the original were set to be resolved for the sequel on the Amiga CD32, including have more reigned in level map sizes, so that most users would get to appreciate most of the game. There would also be better defined goals as well. Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.