1999 Fox Interactive Platform: PlayStation A short entry to share some screens showing a much earlier version of Alien Resurrection, featuring a 3rd person perspective for the game that was eventually dropped for a 1st person viewpoint in the end.
Author Archives: fgasking
1993 Ocean Software Platforms: Commodore Amiga and Atari ST A short post to share various screens from the pretty much complete but unreleased Universal Monsters that was due for release on the Amiga and Atari ST platforms. Sadly hitting development … Continue reading
A quick post after receiving an email today from a Robin Gravel who has highlighted the classic title “The Heist” – a title I remember well on the Commodore 64. In the advert which you can see here, the game … Continue reading
1990 Titus Software Platform: Commodore Amiga, Atari ST and PC Commando War was to be a very ambitious title from Titus Software back in 1990, a sort of cross between Populous and Cannon Fodder. But what was particularly ambitious was … Continue reading
Just a quick post to share some odd Ocean related C64 assets I found as I was tidying through some archived disks from Dawn Hollywood (Nee Drake) and Paul Hughes when backing up some old CDs: These “Time Out” and … Continue reading
1993-1994 Imagitec Platforms: Atari Falcon and Jaguar, Sega Mega CD, Amiga CD 32 and PC As we moved into the 1990s, games were becoming far bigger and bolder – especially with emerging new data storage options for consoles and computers. … Continue reading
1993 Maelstrom / Mirage The next entry to go into the archive is a title which has been in my blurred memories for many years. I always recall sitting down and watching an episode of Gamesmaster on Channel 4 in … Continue reading
Following on from the early screens from the original Silly Putty post (released as Putty), here are more, but this time from the sequel that would eventually become Putty Squad.
A quick post showing two early Atari Lynx developments which would eventually turn into something completely different. Thanks to Ross Sillifant for highlighting both. The first is a title called Monster Demolition, which has some video footage online of the … Continue reading
Thanks to Ross Sillifant, here are a few more screenshots for the unreleased Psygnosis Amiga game Superhero – which wasn’t cancelled as such, but oddly caught up in a police raid. More on that in a moment.
1992 Thalamus Restrictor was being developed by Arc Developments during the early 1990s for the Commodore Amiga (and also reportedly the C64). It was to be an original title from Arc, developed for Thalamus where you could drive and also … Continue reading
The PlayStation Dino Crisis is a well known title by Capcom, and was designed by the very same team who had created Resident Evil. However, there was also to be a GameBoy Color conversion of the game as well. But … Continue reading
1992 Palace Software Note: This is heavily based on the original C64 archive entry. Originally starting off and named as Barbarian 3, this was originally to be a straightforward sequel to Barbarian 2, following a very similar structure. This was … Continue reading
Thanks to Ross Sillifant for bringing a number of unreleased Amiga game screens to our attention, we also spotted some early Silly Putty screens and thought we’d add them to the archive. As you can see the game was looking … Continue reading
1991-1992 System 3 Many of you will be aware of Constructor, the classic construction yard game developed by System 3 and released by Acclaim in 1997. Released on PC, and then later PlayStation and other platforms.
One of the holy grail titles for the Atari 2600, Pursuit Of The Pink Panther was also due for release on the Atari 800 and the Commodore Vic 20. Being converted by Roklan Corporation at the time. Preservationist and collector … Continue reading
Games That Weren’t is proud to present the long lost AtariSoft conversion of Joust, which was due for release back in 1984. You can now download and play the game as originally intended. It is with massive thanks to Ken … Continue reading
This year has certainly flown already (and the sooner its over the better), and it is time for another GTW64 update with a number of new entries and various page updates that have been added over the past month. Enjoy! … Continue reading
Yves Grolet, programmer on Amiga classics such as Agony and Unreal (so not the Epic game!) has recently archived and released remains of his Amiga hard drive and various floppy disks to the public domain. These include the full sources … Continue reading
Whilst doing research into one of the Vectrex titles covered in the upcoming Games That Weren’t book, there was a surprise in store when Gary Bergmann (Senior Electronic Project Engineer at Milton Bradley) put us in touch with Tom McDonald. … Continue reading