This section of Games That Weren’t focuses on video game prototypes, unused development material and early versions of games that differ from their final released form.
Here you will find prototype builds, beta versions, unused assets, and development content that was cut, altered, or never publicly released. These materials offer a unique insight into how games evolved during development, highlighting differences in graphics, gameplay, levels and features. The archive covers a wide range of platforms and eras, documenting rare and often lost pieces of video game history that would otherwise disappear over time.
Browse the entries below to explore early builds, cancelled content and unseen material from games across the archive.
A
- A little something to share (Commodore 64 (C64))
- A slightly different Pitfighter (C64) (Commodore 64 (C64))
- Activision 10in1 Atari 2600 SNES prototypes (Super Nintendo Entertainment System (SNES))
- Agony early assets (Amiga) (Commodore Amiga)
- Aladdin (NTSC) NES prototype (Nintendo Entertainment System (NES))
- Alien 3 (Amiga) unused assets (Commodore Amiga)
- Alien 3 C64 prototype recovered (Commodore 64 (C64))
- Alien Breed 3D unused assets and early screens (Commodore Amiga)
- Alien Breed Tower Assault early screens and unused assets (Commodore Amiga)
- Alien Olympics Game Boy prototypes (Nintendo Game Boy)
- Alien Olympics PC prototypes (PC)
- Alien Resurrection (Sony PlayStation)
- Alleykat non-playable demo (Commodore 64 (C64))
- Alligata Masters and Maniacs SFX bits (Commodore 64 (C64))
- Andrew Morris assets (Commodore 64 (C64))
- Apprentice early screens (Atari ST, Commodore Amiga)
- Arabian Nights early screens and assets (Commodore Amiga)
- Archer Maclean A8 prototypes and unused assets (Atari 400/800/XL, Commodore 64 (C64))
- Archer Maclean materials (Commodore 64 (C64))
- Archer Maclean’s Snooker prototypes (Atari ST, PC)
- Armalyte and Hawkeye early protos
- Ash and Dave assets (Commodore 64 (C64))
- Assassin early screens (Commodore Amiga)
- Astrology – Atari prototype recovered (Atari 400/800/XL)
- ATR early screens (Commodore Amiga)
- ATV Racing Game Boy Color Prototypes (Game Boy Color)
B
- Batman Returns missing features (Atari Lynx) (Atari Lynx)
- Beavers (Amiga) – Early screens and unused assets (Commodore Amiga)
- Beverly Hills Cop unused assets (c64)
- Bill’s Tomato Game (Megadrive) prototype on ebay (Mega Drive / Genesis)
- Blastar unused assets (Commodore Amiga)
- Bomb Race (Bomb Uzal C64 prototype recovered) (Commodore 64 (C64))
- Bonus Atari ST recoveries (Atari ST)
- Breakdown – lost loading screen (Commodore 64 (C64))
- Breathless early assets (Commodore Amiga)
- Brian the Lion early assets (Commodore Amiga)
- Bug Blitz (C64) prototype (Commodore 64 (C64))
C
- Cannon Fodder (Amiga) – Early screens (Commodore Amiga)
- Cardiaxx unused assets (Commodore Amiga)
- Cataball – An early Wonderboy? (Commodore 64 (C64))
- Championship Wrestling V1 (Commodore 64 (C64))
- Chase HQ 2 unused assets (Commodore 64 (C64))
- Chuck Rock 2 early assets (Commodore Amiga)
- Classic & Baby Arcadia (PC)
- Crazy Cars 3 Amiga early screens (Commodore Amiga)
- Croc (Game Boy Color) prototypes (Game Boy Color)
- Cubic Maxi (C64) (Commodore 64 (C64))
D
- DJ Puff unused materials (Commodore 64 (C64))
- Dragon’s Lair sample release (Commodore 64 (C64))
- Dropzone Prototypes (GameBoy) (Nintendo Game Boy)
E
- Early BETA of Basket Master found (ZX Spectrum)
- Early Paradroid screens added
- Early screens from XCOM (Apple iOS, Microsoft Xbox 360, PC, Sony PlayStation 3)
- Early screens Robocop, Predator, R-Type (Commodore 64 (C64))
- Early various C64 screens and G-LOC development (Commodore 64 (C64))
- Elite NES Prototype (v2.5) (Nintendo Entertainment System (NES))
- Exile V1 (Commodore 64 (C64))
F
- Fire and Ice early screens (Commodore Amiga)
- Flying Shark (ZX Spectrum) and Rampage (CPC) (Amstrad CPC, ZX Spectrum)
- Frank Gasking collection (Commodore 64 (C64))
- Frankie Goes To Hollywood early screens (Commodore 64 (C64))
- Frog Dude (Megadrive) and Alfred Chicken (Amiga) prototypes released (Commodore Amiga, Mega Drive / Genesis)
- Fulltime Soccer Gameboy Color prototypes (Game Boy Color)
G
- G.I. Joe V1 (Commodore 64 (C64))
- Game Boy Color dev assets (Game Boy Color, Nintendo Game Boy)
- Gauntlet (c64) – with speech? (Commodore 64 (C64))
- Ghost n Goblins (C64) early screens (Commodore 64 (C64))
- Ghouls ‘N’ Ghosts (Amiga/ST) early differences (Atari ST, Commodore Amiga)
- Green Beret (C64) – earlier edition (Commodore 64 (C64))
- Gyruss C64 prototype (Commodore 64 (C64))
I
- IK+ Atari ST and Amiga prototypes and assets (Atari ST, Commodore Amiga)
- IK+ prototypes (Commodore 64 (C64))
- International Karate + early version (Commodore 64 (C64))
- International Karate prototypes (Commodore 64 (C64))
K
- Kayleth unused title screen? (Commodore 64 (C64))
- Kevin Keegan’s Player Manager SNES prototypes (Super Nintendo Entertainment System (SNES))
- Kick Off 3 SNES Prototypes (Super Nintendo Entertainment System (SNES))
- Kick Off 3: European Challenge SEGA Mega Drive Prototypes (Mega Drive / Genesis)
- Kick Off SNES prototype (Super Nintendo Entertainment System (SNES))
- Knuckle Buster early version
L
- Last Battle early C64 screens (Commodore 64 (C64))
- Lemmings early screens (C64) (Commodore 64 (C64))
- Long lost Jeff Minter games found! (Commodore VIC-20)
M
- Magician’s Apprentice PC prototypes (PC)
- Mia Hamm Soccer 64 prototypes (Nintendo 64)
- Micro Machines 1 and 2 Twin Turbo GBC prototypes (Game Boy Color)
- Mike (Kernal) Berry collection (Commodore 64 (C64))
- Monster Demolition and Impossible Mission (Atari Lynx) (Atari Lynx)
- Moonfall V1 (C64) (Commodore 64 (C64))
- Myth: History in the Making V1 (Atari ST, Commodore Amiga)
N
- Nemesis (C64) early prototype screens (Commodore 64 (C64))
- Nigel Mansell’s World Championship Racing NES prototype (Nintendo Entertainment System (NES))
- NO – Never Outside! prototype (Commodore 64 (C64))
O
- Ocean C64 assets (Commodore 64 (C64))
- Overdrive – early Amiga screens (Commodore Amiga)
P
- Paperboy (c64) un-used assets (Commodore 64 (C64))
- Platoon early differences (C64) (Commodore 64 (C64))
- Pocket Panic GBC Prototype (Game Boy Color)
- Polar Bear in Space prototypes (Commodore 64 (C64))
- Porky Pig’s Haunted Holiday SNES prototypes (Super Nintendo Entertainment System (SNES))
R
- R.I.S.K early version (Commodore 64 (C64))
- Rage – early differences (Microsoft Xbox 360, PC, Sony PlayStation 3)
- Road Rash GameBoy Color Prototypes (Game Boy Color)
- Roll Call (Microsoft Xbox, Sony PlayStation 2)
- Rolling Ronny unused assets (Commodore 64 (C64))
- Rubicon unused loading screen (Commodore 64 (C64))
- Rygar Lynx prototype (Atari Lynx)
S
- Sensible Soccer Game Boy prototypes (Nintendo Game Boy)
- Shao Lin’s Road C64 master disk (Commodore 64 (C64))
- Silly Putty 2 – Amiga (Early screens) (Commodore Amiga)
- Silly Putty early screens (Amiga) (Commodore Amiga)
- Sonic 3 (V1) (Mega Drive / Genesis)
- Speedball 2 unused material (C64) (Commodore 64 (C64))
- Spellbound Dizzy Lite (ZX Spectrum)
- Splitz Game Boy prototypes (Nintendo Game Boy)
- Stormlord early edition (Commodore 64 (C64))
T
- Tangent (C64) prototype (Commodore 64 (C64))
- Target Renegade C64 early version (Commodore 64 (C64))
- Task Force 1990 (aka Strike Fleet V1) C64 (Commodore 64 (C64))
- Tetris V1 (Atari ST, Commodore Amiga, PC)
- The Addams Family: Pugsley’s Scavenger Hunt (NES) Prototypes (Nintendo Entertainment System (NES))
- The Addams Family: Pugsley’s Scavenger Hunt (Gameboy) Prototypes (Nintendo Game Boy)
- The Chaos Engine early screens (Amiga) (Commodore Amiga)
- The Connoiseur and other Atari prototypes (Atari 400/800/XL)
- The Endless Maze algorithm (Atari 2600 / Atari VCS)
- The Lion King – Game Gear prototype (SEGA Game Gear)
- The Lion King NES prototypes (Nintendo Entertainment System (NES))
- The Living Daylights unused assets (Atari 400/800/XL)
- The Speris Legacy – Beta differences (Commodore Amiga CD32)
- Thundercats early screens (Amstrad CPC, Commodore 64 (C64), ZX Spectrum)
- Tip Off Game Boy and GBC Color prototypes (Game Boy Color, Nintendo Game Boy)
- Troll (C64) pre-release screen (Commodore 64 (C64))
- Turbocharge prototype (C64) (Commodore 64 (C64))
V
- V pre-release screenshots (Commodore 64 (C64))
- Various Game Boy Advance prototypes (Game Boy Advance)
- Vectrex: another lost redesign (Vectrex)
- Virocop – early screens and differences (Commodore Amiga)
- Vixen V1 (ZX Spectrum)
W
- Walker unused assets (Commodore Amiga)
- Wizard of Wor (C64) early build (Commodore 64 (C64))
- Wonderboy (C64) – a rather different looking version (Commodore 64 (C64))
- World Class Rugby SNES Prototype (Super Nintendo Entertainment System (SNES))
- Wreckin Crew PC ECTS 1997 prototype (PC)
- WWE Smackdown: Here Comes The Pain V1 (Sony PlayStation 2)
