Tip Off Game Boy and GBC Color prototypes

More Game Boy prototypes added to the Games That Weren’t archives, with a set of Tip Off ones for the Nintendo Game Boy. However, there are also an interesting set of early Game Boy Color versions that we have also included. More on that a bit later.

tip off gbc large

The Game Boy prototypes date from the 10th November 1992 to 22nd February 1994. There is a build that had a timestamp of 22-10-99, but we think this was just from a backup, the same as with another from 2021.

Within the builds are a Japanese and US build, with slightly different titles and credits. Overall, we don’t think there are many differences compared to the final retail releases, though they could be lacking final bug fixes and other fixes. If you spot anything, please get in touch.

What is particularly interesting though are the set of Game Boy Colour early conversion attempts dated from the 31st August 2000 to 2nd September 2000. These were created by Charles Doty, who was given the task of re-purposing the Tip Off codebase to create a new game for Datel called Hang Time Basketball which was eventually released.

These builds just show initial conversion work, getting the old code compiling and converting the tiles to a new format ready for supporting colour usage throughout. We’re not sure if Charles was the final developer of the Hang Time Basketball game, but we assume that he was. Because the builds are so close to Tip Off at this stage, we’ve kept everything together here.

With a huge thank you to Mark Greenshields for allowing us to preserve.

Downloads

Video

Gallery

Share this page:

Leave a Reply

Your email address will not be published. Required fields are marked *